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NPC Generator

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Advanced [show]


Frug Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears silk and lounges about seductively. His silver hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. He is obsessed with finding treasure.

History: He was born in a small mountains village. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: To reunite with his old friends; and obtaining odd cultural half-orc artifacts is his passion

Flaws: Addict, PTSD. Bonds: Attractive, Adventurer, Nature. Occupation: Herbalist

Voice: Low rumbling, strings words together

Attributes [hide]

Frug Sympony, Male Gnome Warrior 2
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)15 (+2) 13 (+1)10 (+0)
Skills Deception +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Orc, Giant
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 320 gp. 1 Masterwork Musical instrument.


Social Check DCs


Krimp Van Es, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, white cloak. His hair is short and blonde. His eyes are green.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a criminal king-pin and mafia family His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he doesn't get along with people that don't share his tastes

Ideals: Opinionated, Justice, Impeccable. Flaws: Ugly. Bonds: Criminal record, Religious. Occupation: Bookbinder

Voice: Slurs words

Attributes [hide]

Krimp Van Es, Male Half-Orc Warrior 1
Medium (6'4") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)7 (-2) 17 (+3)9 (-1)
Skills Insight +5, Stealth +2
Senses Passive Perception 13
Languages Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 700 sp.


Social Check DCs


Roywyn Folkor, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears her silver hair up. Her face is scarred and worn.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was raised in a plains tribe. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Joker, Logical, Gifted. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Bowyer

Voice: Tuts and clicks tongue

Attributes [hide]

Roywyn Folkor, Female Gnome Commoner 3
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anbera Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who typically wears brown cloth garments or leather armor, she is not a threatening figure. Her brown hair is cut jaggedly and amateurishly. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Anbera studied abroad. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now travels the world, in search of power and loot.

Motivation: Expand her business; and to reunite with her old friends

Ideals: Optimist, Gifted. Bonds: Rich, Adventurer, Job. Occupation: Brewer

Voice: Nasally tone

Attributes [hide]

Anbera Rakankrak, Female Dwarf Aristocrat 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 12 (+1)9 (-1)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Dûgza Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, typically a more casual-formal manner. He sports a long chestnut beard, and similarly colored long hair. This amber eyed northerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy and tries to find solutions quickly.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Joker. Flaws: Lazy. Bonds: Attractive, Immigrant, Job. Occupation: Seamstress

Voice: Indian accent

Attributes [hide]

Dûgza Mitchell, Male Half-Orc Barbarian 2
Medium (5'7") Half-Orc, Chaotic Good (CR 2)
Armor Class 14
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Deception +3, History +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1800 sp.


Social Check DCs

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