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Advanced [show]


Spring Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses like a well dressed Guard does. She carries with her a set of rapiers, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her orange fur is singed and shortened. Her eyes are blue and beady.

Personality: Prone to second guessing herself, she comes off as nervous. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She got into the Guard business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Guard.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she'd like to take her coworkers down a peg

Ideals: Fighting. Flaws: Ugly, Shy, Forgetful. Bonds: Job. Occupation: Guard

Voice: Boston accent

Attributes [hide]

Spring Blossom, Female Tabaxi Ranger 3
Medium (5'6") Tabaxi, Neutral Evil (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)15 (+2) 10 (+0)16 (+3)
Skills Arcana +4, Deception +5
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp. 1 Masterwork studded leather.


Social Check DCs


Marastyr Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a grey costume with the symbols of luck on her torso. She has shaved her head bald. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She likes to make people angry or surprised. She is a ruthless business woman, a trait she acquired from her mother.

History: Marastyr was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To unite with her brother; and find a way to reverse the transformation of her brother

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Carpenter

Voice: Sore throat, cough

Attributes [hide]

Marastyr Goldfinder, Female Dwarf Aristocrat 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 14 (+2)7 (-2)
Skills Intimidation +0, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Halfling, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 370 gp. 1 Masterwork Common Melee.


Social Check DCs


Trag Tewksbury, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His hair is cut close to his head. His hazel eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trag is combative with any and all who dare try his patience in the slightest.

History: From birth he was tutored by a cruel and relentless mentor. His family was turned out during the war. He and his family wandered north to less war torn lands. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Justice. Flaws: Insane, PTSD. Bonds: Mentor. Occupation: Bricklayer

Voice: Sounds elderly

Attributes [hide]

Trag Tewksbury, Male Half-Orc Bard 1
Medium (6'4") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 600 sp. 1 Tanglefoot bags.


Social Check DCs


Kody Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of spears on his belt, each one with a ruby on the hilt. His auburn hair is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aggressive, abrasive, and angry, Kody embodies much of what other species detest in the Humans. He is obsessed with his god.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: He's attracted to the PC; and wants his loneliness to end

Ideals: Fighting. Flaws: Antagonistic. Bonds: Religious, Immigrant, Nature, Has a crush. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Kody Marlee, Male Human Ranger 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Mehen Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'7" and muscular, this northern man likes to wear ponchos typically of a light green in addition to tight pants. His crest is cut close to his head. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. As long as the job gets done he does not care how it got done.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to reunite with his old friends

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Enemies. Occupation: Weaver

Voice: Deep voice with rolling R's

Attributes [hide]

Mehen Mystan, Male Dragonborn Barbarian 1
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)16 (+3) 17 (+3)12 (+1)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal, Sylvan, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5

Possessions: 6000 cp. Pink pearl (50 gp). 1 Disguise kit.


Social Check DCs

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