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Advanced [show]


Maynild Webley, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it and is in decent physical shape. She has styled her golden hair well, parting it to the right. Her eyes are likewise brown.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Maynild grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Maynild. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Ugly, Depressed, Disease. Bonds: Adventurer, Criminal record. Occupation: Layabout

Voice: Sensual and smooth

Attributes [hide]

Maynild Webley, Female Human Monk 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. 4 Smokesticks.


Social Check DCs


Shane Melancon, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a worn and beaten armor. His brown hair is lengthy. This amber eyed southerner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Shane studied abroad. His parents enrolled him in a Adept school at a young age so that he could practice his necromantic talents. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Religious, Adventurer. Occupation: Scribe

Voice: Hollow voice

Attributes [hide]

Shane Melancon, Male Human Adept 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 18 (+4)13 (+1)
Skills Stealth +4, Survival +6
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 800 sp. 1 Disguise kit.


Social Check DCs


Sammal Grace, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his white hair to look like a famous performer. His eyes are likewise white. His teeth are white and perfect.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Sammal lived on a farm with his mother, near the main road leading to a nearby town. Sammal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to reunite with his old friends

Ideals: Artistic. Flaws: Greedy. Bonds: Adventurer, Attractive, Family. Occupation: Carpenter

Voice: Australian accent

Attributes [hide]

Sammal Grace, Male Tiefling Warlock 1
Medium (6'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)11 (+0) 16 (+3)11 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 30 pp. Bloodstone (20 gp).


Social Check DCs


Ghesh Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'5" western man, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His gold crest is lengthy. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Ghesh has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: To get a good night's sleep.

Ideals: Optimist. Flaws: Ugly, Shy, Disease, Insomniac. Occupation: Fletcher

Voice: Spits words with contempt

Attributes [hide]

Ghesh Dhyrktelonis, Male Dragonborn Fighter 1
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)14 (+2) 17 (+3)13 (+1)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 13
Languages Common, Gnoll, Aquan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: Alexandrite (300 gp).


Social Check DCs


Audhild Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 3'9" and is a bit bulky. She is very muscular particularly in the legs. She wears bulky grey painted plate armor. Her hair is chestnut and curly. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Audhild wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... She is frequently practicing swordplay.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Audhild abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She got away from her former life and has fallen to alcoholism.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she wants to meet her childhood hero

Ideals: Disciplined, Gifted. Flaws: Addict. Bonds: Military, Adventurer. Occupation: Barber

Voice: Mumbles to self between sentences

Attributes [hide]

Audhild Strongheart, Female Dwarf Expert 1
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 13 (+1)9 (-1)
Skills Deception +1, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp.


Social Check DCs

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