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Advanced [show]


Vadania Radcliffe, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman is well dressed, constantly wearing a violet suit, brown shirt, and green tie. Her hair, while still mostly blonde, has prominent grey streaks. She has a dull look in her amber eyes.

Personality: She is overprotective of those who hire her services. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a poor family in the city she treasured whatever gifts she got. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was granted divine powers by her dying brother.

Motivation: To prove her worth to the world; and to protect her home

Ideals: Entrepeneur, Gifted. Flaws: Impulsive. Bonds: Poor, Guardian. Occupation: Fisher

Voice: growls and snarls, animalistic

Attributes [hide]

Vadania Radcliffe, Female Half-Elf Expert 1
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)13 (+1) 15 (+2)16 (+3)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp. Pink pearl (140 gp). 1 Masterwork Common Melee.


Social Check DCs


Qemuel Death, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries a battered pickaxe and tarnished kukri as well. His chestnut hair is lengthy and is close to two feet long. He has gold eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: His mother raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting, Persistence. Bonds: Attractive, Nature, Rich. Occupation: Knight

Voice: Soft and melodious

Attributes [hide]

Qemuel Death, Male Tiefling Cleric 2
Medium (5'0") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)10 (+0) 10 (+0)12 (+1)
Skills Nature +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 9000 cp.


Social Check DCs


Dayereth Othronus, Male Elf [Permalink]

Personal [hide]

Description: He wears a simple blue robe with pastel stripes complete with hood. He has a moderate pudge and is not very fit. He keeps his chestnut hair in a flapper bob. His eyes are violet.

Personality: Stoic and calm, he prefers to meditate than take action. He is frequently practicing swordplay.

History: He is the product a well kept family trust fund and as such has never really known need. Cursed with lycanthropy at a very young age, Dayereth has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Disease. Bonds: Military, Rich, Religious. Occupation: Slave Trader

Voice: Hard of hearing, loud

Attributes [hide]

Dayereth Othronus, Male Elf Wizard 1
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)13 (+1) 11 (+0)15 (+2)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp.


Social Check DCs


Caramip Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her white hair is wavy and long. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She can speak with the recently deceased. She pushes her goals aggressively. She is also a coward if confronted.

History: Caramip hails from a village terrorized by giants. Brilliant and gifted she never wanted to apply herself. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want her driven away.

Ideals: Gifted. Flaws: Addict, Fearful. Bonds: Attractive, Enemies. Occupation: Carter

Voice: Squeaky

Attributes [hide]

Caramip Gimlen, Female Gnome Paladin 1
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)9 (-1) 13 (+1)12 (+1)
Skills Investigation +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2000 cp.


Social Check DCs


Raymond Colton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His eyes are likewise brown.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also has developed a complete distrust of the Jeweler profession.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Merchant

Voice: High pitched and raspy

Attributes [hide]

Raymond Colton, Male Human Expert 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)15 (+2) 17 (+3)14 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 4000 cp. Solid gold idol (300 gp).


Social Check DCs

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