Sun Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. She wears a colorful flower in her red fur. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is happy with her job as a Weaver. She turns her eye from what people do, preferring to live and let live. She invites people to come help in her community garden.
History: She was born in the west, but her parents moved at a very young age to the north. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now owns her own business.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Job, Immigrant. Occupation: Weaver
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 400 gp. 1 Half-Plate.
Marastyr Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on her belt. Her head has been shaved. Her eyes, though not visible through her cowl, are amber.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born several months after her mother was called into army service. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Rich, Military. Occupation: Engraver
Voice: Sleepy voice
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 10000 cp.
Pogranix Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman stands a little under 6'6" and is a bit bulky. She is very muscular particularly in the legs. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her copper crest is matted, messy, and big. Her gold unseeing eyes seem to look past you.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is obsessed with a lost civilization.
History: She was born in the south, but her parents moved at a very young age to the north. Pogranix abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Meet up once more with her childhood friend; and to reunite with her old friends
Flaws: Ugly, Disease, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Barkeep
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: Just what you see.
Tricking Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'8" and muscular, this northern woman wears a pastel small hat and pastel clothes. Her fur is cinnamon and curly. Her copper eyes dart from person to person to random spaces in the air.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: The child of northern immigrants she idolized her father. From her teen years she was always beautiful and desirable, so people have always doted on her. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is a bit of a kleptomaniac.
Ideals: Athletic, Joker. Flaws: Insane. Bonds: Criminal record, Immigrant, Attractive. Occupation: Interpreter
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 200 gp. Amethyst (120 gp). Alexandrite (300 gp).
Himo Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a long, tan, dusty cloak. He has brown hair. His violet unseeing eyes seem to look past you.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Himo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Himo. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic, Fighting. Flaws: Disease, Cynical. Bonds: Religious, Criminal record. Occupation: Mortician
Voice: Timid voice
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
