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NPC Generator

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Advanced [show]


Artin Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears brown trousers with blue and tan striped suspenders. She wears various colorful collared shirts. She has a slight overbite and is overall scrawny. Her red hair, when down, is lengthy. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Artin has worked very hard to control her curse. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants her loneliness to end; and she's in love

Ideals: Justice. Flaws: Fearful, Disease. Bonds: Attractive, Has a crush. Occupation: Jeweler

Voice: Middle-eastern accent

Attributes [hide]

Artin Trueanvil, Female Dwarf Aristocrat 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)8 (-1) 13 (+1)12 (+1)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 50 gp. Eye agate (6 gp).


Social Check DCs


Merihim Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His black hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, he is a well trained Miller. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Ugly, Insane. Bonds: Job, Slave, Rich. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Merihim Hope, Male Tiefling Fighter 1
Medium (5'2") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)16 (+3) 14 (+2)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Ignan, Gnoll, Auran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 70 gp.


Social Check DCs


Mantus Principle, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'4". He wears a well pressed and immaculate suit (or dress), and his gloved hand is found clutching a crossbow. His white hair is singed and shortened. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can't help but pocket interesting objects he comes across

History: Mantus was born in the west. At a young age he loved to build and create. Through the years after Mantus was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Mantus's father didn't care for him much, and the feeling was mutual. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Persistence. Flaws: Ugly, Addict, Antagonistic. Bonds: Criminal record. Occupation: Fisher

Voice: Speaks through clenched teeth

Attributes [hide]

Mantus Principle, Male Tiefling Ranger 2
Medium (6'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)13 (+1) 10 (+0)20 (+5)
Skills Intimidation +7, Nature +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 120 gp.


Social Check DCs


Xanaphia Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her hair in dreadlocks. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born into a rich family. A few years later when the south was not economically sound they moved to her current location. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage; and she has money and likes to spend it

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Family, Rich, Immigrant. Occupation: Cook

Voice: Spits and sputters

Attributes [hide]

Xanaphia Caphaxath, Female Elf Barbarian 2
Medium (4'10") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 18 (+4)10 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1400 sp.


Social Check DCs


Aline Walpole, Female Human [Permalink]

Personal [hide]

Description: She wears a brown armored body suit, with a simple green line shooting up and back down. She has golden hair. Her violet eyes peer out from beneath her small brown hat.

Personality: Aline is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She takes great joy in being the best Dilettante in town.

History: She was born the only child of a wealthy merchant. She went to a religious school and was inspired by the priests there in charitable deeds. She now owns her own business.

Motivation: Expand her business.

Ideals: Extrovert, Entrepeneur. Bonds: Job, Religious. Occupation: Dilettante

Voice: Pirate accent

Attributes [hide]

Aline Walpole, Female Human Sorcerer 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 10 (+0)18 (+4)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 130 gp.


Social Check DCs

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