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Advanced [show]


Valafar Vice, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing a perfectly clean shirt and pair of pants. His blue hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: He's in love; and further expansion of business

Ideals: Philantrophist, Persistence, Gifted. Bonds: Attractive, Job, Has a crush. Occupation: Mason

Voice: Stutters

Attributes [hide]

Valafar Vice, Male Tiefling Ranger 3
Medium (6'5") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Nature +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2100 sp.


Social Check DCs


Loopmottin Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a simple blue robe with grey stripes complete with hood. She wears her white hair down. Her green eyes are slightly larger than normal.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is obsessed with a lost civilization.

History: The child of northern immigrants she idolized her mother. She made a point of taking high paying jobs and getting most of it up front. She now spends her time doing works of charity.

Motivation: To reunite with her old friends.

Ideals: Optimist, Philantrophist. Bonds: Attractive, Adventurer, Immigrant. Occupation: Tailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Loopmottin Wildwander, Female Gnome Cleric 2
Small (3'1") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)15 (+2) 13 (+1)10 (+0)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 80 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Avice Morton, Female Human [Permalink]

Personal [hide]

Description: She has a large grey mantle and cape that has been intricately interwoven into her tan robe. Her skin is fair and her fingers are delicate and long. She has a very tight haircut. She has a tattooed face.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Avice lived on a farm with her mother, near the main road leading to a nearby town. She was an apprentice working in her mother's forge. She has drifted from career to career and currently works as a Knight.

Motivation: Revenge; and sabotage a competitor

Flaws: Depressed. Bonds: Religious, Family, Job, Enemies. Occupation: Knight

Voice: Stutters

Attributes [hide]

Avice Morton, Female Human Sorcerer 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Giant, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 sp.


Social Check DCs


Gale In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Spice Merchant does. He is bristling with hidden weapons, mostly whips and longswords. He has styled his black fur well, parting it to the left. His eyes are hazel and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He feeds upon the attention of others.

History: Gale was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Spice Merchant for hire.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Fighting. Bonds: Job, Criminal record, Attractive, Poor. Occupation: Spice Merchant

Voice: Sounds elderly

Attributes [hide]

Gale In Woods, Male Tabaxi Commoner 1
Medium (6'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)18 (+4) 8 (-1)10 (+0)
Skills Acrobatics +3, Survival +1
Senses Passive Perception 9
Languages Common, Aquan, Gnoll, Goblin, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Kriv Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man wears many layers of old clothing at all times. His clothes are grease stained in places. His bronze crest is braided into rings. He has a dull look in his red eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Animals are drawn to him, and he is able to talk to them.

History: Born to a Crown-heir, his mother struggled to pay the bills. While studying, he fell in love. They married and had a daughter. He left for the south, certain he would find work there.

Motivation: Wishes to resurrect an old love; and someone believes him a fraud

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Poor, Immigrant, In love. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Kriv Skaarzborroosh, Male Dragonborn Fighter 2
Medium (6'2") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5

Possessions: 1300 sp.


Social Check DCs

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