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NPC Generator

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Advanced [show]


Lia Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a yellow and blue handkerchief worn on her left side, and carries flails. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She wears large thick round spectacles.

Personality: She is calm most of the time but flees social interaction. She receives visions of the future at random moments

History: She comes from a rich northern family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Wishes to resurrect an old love; and she is content

Ideals: Fighting, Gifted. Flaws: Shy, Mundane. Bonds: Rich, In love. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Lia Ilphelkiir, Female Half-Elf Ranger 1
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)10 (+0) 15 (+2)10 (+0)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1000 cp.


Social Check DCs


Quillathe Galanodel, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears her white hair up. She is baby faced.

Personality: Cocky and sure of herself, she believes she is the best Tailor born in the past three hundred years. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Quillathe was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Like her father and her brother before her, after school she went straight into learning to become a Tailor. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: She has passion for adventuring and risk.

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Job, Poor, Adventurer. Occupation: Tailor

Voice: Pirate accent

Attributes [hide]

Quillathe Galanodel, Female Elf Warrior 1
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)18 (+4) 9 (-1)9 (-1)
Skills Athletics +3
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Gnome, Terran, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp.


Social Check DCs


Nora Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across her face, she wears many layers of old clothing at all times. She has slicked back chestnut hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Her tongue was cut out and she uses sign language. She plays an instrument quite well.

History: She was always a brilliant, if unscrupulous mind. Cursed with vampirism at a very young age, Nora has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Artistic, Logical. Flaws: Ugly, Disease, Insane. Bonds: Poor. Occupation: Mason

Voice: Low range voice

Attributes [hide]

Nora Strongheart, Female Dwarf Monk 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 14 (+2)9 (-1)
Skills Insight +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Spear Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His whole body is exceptionally muscular. His long lavender fur is drawn into a two foot long braid. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a habit of throwing himself into exceedingly dangerous situations.

History: Spear was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Ideals: Athletic, Entrepeneur. Flaws: Impulsive. Bonds: Immigrant, Family. Occupation: Tanner

Voice: Slurs words

Attributes [hide]

Spear Grass, Male Tabaxi Commoner 3
Medium (5'1") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Aldous Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. His skin is fair and his fingers are delicate and long. His red hair is still thick. His eyes are likewise amber.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with finding treasure.

History: He was always a brilliant, if unscrupulous mind. Through the years after Aldous was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Aldous's father didn't care for him much, and the feeling was mutual. He now owns his own business.

Motivation: He's looking for his big break.

Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Job, Adventurer. Occupation: Barkeep

Voice: Pronounces difficult words wrong

Attributes [hide]

Aldous Pickering, Male Human Cleric 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Bloodstone (20 gp). 1 Alchemist’s fire.


Social Check DCs

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