Shedinn Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tattered old clothes. His blue crest is matted, messy, and big. His red eyes dart from person to person to random spaces in the air.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Shedinn hails from a village terrorized by goblins. In his 14th year, his parents were killed by a goblins raid, leaving Shedinn alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Architect
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 100 gp. 1 Half-Plate.
Trail Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel broad hat and pastel clothes. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a cross on it. He has wavy red fur. He has several tiny ruby earrings on each ear.
Personality: Trail wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... The war was a terrible time for him, and Trail does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions
Ideals: Disciplined, Artistic. Flaws: Depressed. Bonds: Rich, Military, Religious. Occupation: Ploughman
Voice: Smooth and feminine
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 150 gp. 1 Climber’s kit.
Leaf Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He is bristling with hidden weapons, mostly shortbows and sickles. He wears a broad hat to hide his balding. He wears an eyepatch.
Personality: Cocky and sure of himself, he believes he is the best Carter born in the past three hundred years. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: Sold as a small child to a necromancer, Leaf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Carter soon after.
Motivation: A strong sense of loyalty to Half-Elven people.
Flaws: Ugly, Racist. Bonds: Criminal record, Job, Mentor. Occupation: Carter
Voice: French accent
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Half-Plate.
Habor Despair, Male Tiefling [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He keeps his long chestnut hair kept up in a rat tail. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Habor was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He has drifted from career to career and currently works as a Brewer.
Motivation: To share knowledge with the world; and sabotage a competitor
Ideals: Optimist, Gifted, Logical. Bonds: Poor, Job. Occupation: Brewer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Draconic, Dwarven, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Dee High-hill, Female Halfling [Permalink]
Personal [hide]
Description: 2'10" and lanky with angular features, she is an attractive figure. She dresses in collared shirts and wears a proper scarf over her head. With wild black hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Abrasive and pushy, she has a hard time making friends. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: The child of western immigrants she idolized her mother. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she wants revenge against drow
Flaws: Insomniac, Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Bather
Voice: Spanish accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Smoky quartz (70 gp).
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