Tree Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. Her fur is cut close to her head. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: Overbrimming with self-confidence, Tree isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born in the north. From her teen years she was always beautiful and desirable, so people have always doted on her. Some 8 years later her spouse died after the birth of her son. Heartbroken, Tree never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: She wants revenge against drow; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Immigrant, In love, Enemies. Occupation: Assassin
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Umpen Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a blue deerstalker hat and blue clothes. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Sold as a small child to a necromancer, Umpen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Umpen liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Bounty Hunter for hire.
Motivation: He's attracted to the PC; and he is unsatisfied with his job
Flaws: Ugly, Disease. Bonds: Job, Mentor, Nature, Has a crush. Occupation: Bounty Hunter
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
Possessions: Just what you see.
Antinua Azzo, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears skinny pants and wears a violet and pastel robe with the hood down. Her moppish red hair is in a traditional bowl cut. She has a dull look in her hazel eyes.
Personality: She is very quiet and rarely speaks above a whisper. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Antinua was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her 16th year, her parents were killed by a brigands raid, leaving Antinua alone in the world. After a stint in an orphanage, she was adopted. After a long history of fighting, Antinua and her spouse have recently divorced.
Motivation: A deep hatred of brigands; and she's repulsed by the pc
Flaws: Ugly, Shy, Antagonistic. Bonds: Enemies, Poor. Occupation: Banker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Enialis Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a robe, a symbol of magic around his neck, and a scythe on his belt, and a wedding ring on his right hand. His auburn hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Enialis hails from a village terrorized by gnolls. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Enialis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: In love, Enemies. Occupation: Fortune-teller
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1000 cp.
Crampernap Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He wears his silver hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born several months after his father was called into army service. When Crampernap reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army
Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Family, Military. Occupation: Seamstress
Voice: Slurs words
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.
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