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Advanced [show]


Agnes Van Es, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 5'2" and wears a robe, a symbol of her god around her neck, and a club on her belt. Her left hand appears badly burned and disfigured. Her hair is chestnut and very short. She has gray eyes and a violet hat with a brown feather.

Personality: She is irascible and easily irritated. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Bricklayer, her father struggled to pay the bills. Through the years after Agnes was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Agnes's father didn't care for her much, and the feeling was mutual. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Agnes fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and she's repulsed by the pc

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Poor. Occupation: Dilettante

Voice: Uses lots of figures of speech

Attributes [hide]

Agnes Van Es, Female Half-Elf Aristocrat 2
Medium (5'2") Half-Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)12 (+1) 10 (+0)16 (+3)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 140 gp.


Social Check DCs


Dalaba Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing a long, tan cloak. Her long blonde hair is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to a criminal king-pin and mafia family She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To settle down with her crush; and she feels that her past leaves her morally obligated to help

Ideals: Joker. Flaws: Insane, Mundane. Bonds: Criminal record, Mentor, Has a crush. Occupation: Bricklayer

Voice: Low range voice

Attributes [hide]

Dalaba Miggledy, Female Gnome Commoner 4
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)16 (+3) 15 (+2)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Auran, Orc, Infernal
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs


Zepar Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear flannel. His purple hair has been sun bleached extensively. His silver eyes dart from person to person.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Locksmith business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Locksmith soon after.

Motivation: Sabotage a competitor; and revenge

Ideals: Optimist. Flaws: Cynical, Ugly. Bonds: Job, Enemies. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Zepar Pandaemonium, Male Tiefling Fighter 3
Medium (6'2") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)14 (+2) 11 (+0)16 (+3)
Skills Nature +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Abyssal, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Shifting Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His fur is lavender, silky, and of moderate length. This green eyed westerner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. As long as the job gets done he does not care how it got done.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Butcher

Voice: High pitched, excited

Attributes [hide]

Shifting Of Ebony, Male Tabaxi Bard 1
Medium (5'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 500 sp.


Social Check DCs


Mary Skelton, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'7" has a big stupid grin on her face most of the time. She wears a grey cloak and cross-gartered brown stockings. Her golden hair is still thick. Her gray eyes peer out from beneath her small grey hat.

Personality: She likes to make people angry or surprised. Energy wise she seems alert and responsive.

History: When she was but 4 years old her parents immigrated from the south. Through the years after Mary was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Mary's mother didn't care for her much, and the feeling was mutual. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Nature, Job. Occupation: Carter

Voice: Pronounces difficult words wrong

Attributes [hide]

Mary Skelton, Female Human Ranger 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 17 (+3)11 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 120 gp.


Social Check DCs

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