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NPC Generator

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Advanced [show]


Alice Stanton, Female Human [Permalink]

Personal [hide]

Description: She wears just a grey suit. She sports a flattop hair cut. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is mildly Human supremacist, though she does not identify as such. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her mother took her hunting and taught her how to get in the mind of other creatures. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To reunite with her absent mother; and she is greedy

Ideals: Artistic. Flaws: Racist. Bonds: Rich, Nature, Family. Occupation: Barber

Voice: American accent

Attributes [hide]

Alice Stanton, Female Human Monk 1
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 15 (+2)10 (+0)
Skills Athletics +3, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 200 sp.


Social Check DCs


Therlin Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: This light-skinned female wears dark leathers with embroidery. She is tall, broad shouldered and powerfully built. Her hair is red and very short. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born to a Interpreter, her father struggled to pay the bills. Therlin was born on a far western plains where she grew up under the tutelage of her father, an expert Priest. She then took over the family business and is one of the better Priest for hire.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Justice. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Priest

Voice: Soothing and warm

Attributes [hide]

Therlin Burrowfound, Female Dwarf Expert 1
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)12 (+1) 11 (+0)8 (-1)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp. Onyx (60 gp).


Social Check DCs


Zook Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor. His hair, while still mostly black, has prominent grey streaks. His face is scarred and worn.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not trust anyone and sleeps with one eye open.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A deep hatred of illithids; and someone believes him a fraud

Ideals: Optimist. Flaws: Ugly, Insomniac, Disease. Bonds: Enemies. Occupation: Gardener

Voice: Pronounces difficult words wrong

Attributes [hide]

Zook Musgraben, Male Gnome Druid 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)9 (-1) 12 (+1)17 (+3)
Skills Medicine +3, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 200 sp.


Social Check DCs


Chaedi Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a well pressed and immaculate suit (or dress). She wears a feathered hat to hide her balding. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She is very quiet and rarely speaks above a whisper. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born in the south, but her parents moved at a very young age to the west. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy.

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Immigrant, Rich. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Chaedi Dalanthan, Female Elf Fighter 3
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)18 (+4) 13 (+1)13 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Elven, Infernal, Giant, Draconic, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 19000 cp. 1 Silk rope.


Social Check DCs


Mûg Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a long golden beard, and similarly colored long hair. His green eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing himself, he comes off as nervous. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Mûg was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mûg decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Shy, Disease. Bonds: Poor, Immigrant, Criminal record. Occupation: Carter

Voice: Strong lisp

Attributes [hide]

Mûg Yeardley, Male Half-Orc Barbarian 2
Medium (6'9") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 25 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Athletics +4, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 350 gp. Jade (50 gp).


Social Check DCs

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