Nutae Holimion, Male Elf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He carries with him a set of flails on his belt, each one with a amethyst on the hilt. His black hair, when down, is lengthy. His skin is flawless and his blue eyes scan people very quickly.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in the east his family was never financially stable. He dropped out of school before completing his studies. He has been a successful dealer in antiques buying low and selling high.
Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable, Entrepeneur, Logical. Bonds: Attractive, Poor. Occupation: Architect
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 100 gp.
Dazzazn Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'2" southern man, he dresses well, typically a more casual-formal manner. His silver crest is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.
Personality: Aggressive, abrasive, and angry, Dazzazn embodies much of what other species detest in the Dragonborns. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Dazzazn hails from a village terrorized by goblins. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Dazzazn and his spouse have recently divorced.
Motivation: Many goblins want him driven away; and he wants revenge against goblins
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Enemies, Military. Occupation: Painter
Voice: Hissing voice
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 10 pp.
Iados Caution, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a lot of dark rich colors, with gold accents. He wears his chestnut hair down. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is fixated on the number 68. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to make almost anything out of random pieces of junk.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Wizard school at a young age so that he could practice his psionic talents. He got away from his former life and has fallen to alcoholism.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted. Flaws: Addict, Insane. Bonds: Attractive. Occupation: Slave Trader
Voice: German accent
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Terran, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon.
Riswynn Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is renowned for her bright grey dresses and hats. Her hair is always cut to a buzz. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She receives visions of the future at random moments
History: Gifted from a young age, Riswynn studied abroad. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shipwright. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants revenge against giants; and a deep hatred of giants
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive, Enemies, Job. Occupation: Shipwright
Voice: Draws out vowels
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. Red spinel (130 gp).
Sindri Gummen, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He wears his brown hair down. He has amber eyes and a blue hat with a green feather.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To clean up the streets; and to protect his home
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Guardian. Occupation: Layabout
Voice: Sensual and smooth
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 300 gp.
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