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NPC Generator

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Advanced [show]


Mantus Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His hair is dark red and curly. His eyes are white.

Personality: Aggressive, abrasive, and angry, Mantus embodies much of what other species detest in the Tieflings. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Mantus was raised in a hard working conservative environment. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Impulsive. Bonds: Job, Rich. Occupation: Healer

Voice: Dark and ominous

Attributes [hide]

Mantus Anarchy, Male Tiefling Commoner 2
Medium (6'4") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)15 (+2) 17 (+3)16 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 340 gp. Moonstone (50 gp). Amber (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sybil Madden, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a weathered and beat up set of banded mail beneath an oversized yellow coat. Her chestnut hair is cut short with large spiked bangs in the front. Her eyes, though not visible through her cowl, are gray.

Personality: She is witty, but her monotone delivery comes off as unnerving She believes the world needs to unite to get rid of dire rats once and for all.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the west was not economically sound they moved to her current location. She left for the north, certain she would find work there.

Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Joker. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Sage

Voice: High pitched and raspy

Attributes [hide]

Sybil Madden, Female Half-Elf Expert 2
Medium (5'7") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 230 gp.


Social Check DCs


Tagga Ryland, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing colorful clothing, dressed as a Mercenary. She has a long red ponytail with little hanging trinkets. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born the only child of a wealthy merchant. A freak accident while working with her Mason mother left her crippled. Days after completing her studies, news broke out that her hometown was attacked by goblins. Tagga was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it.

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Tagga Ryland, Female Half-Orc Barbarian 1
Medium (5'0") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 10 (+0)9 (-1)
Skills Deception +1, Insight +2
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Sindri Beren, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear flannel. His black hair and beard is wavy and long. He has blue eyes and a blue hat with a black feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.

History: Sindri was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Sindri was left his father's suit of armor and trained in its use and care. He now owns his own business.

Motivation: Expand his business.

Flaws: Antagonistic, Selfish. Bonds: Job, Military. Occupation: Tanner

Voice: Sleepy voice

Attributes [hide]

Sindri Beren, Male Gnome Expert 3
Small (3'8") Gnome, Neutral Good (CR 3)
Armor Class 14
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Athletics +0, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2900 sp.


Social Check DCs


Flak Wilberforce, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is slicked back into a classic pompadour. He has several tiny ruby earrings on each ear.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miller arts, while his mother instructed him in etiquette, music and courtly manner. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. After a long history of fighting, Flak and his spouse have recently divorced.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Fighting, Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Miller

Voice: Scandinavian accent

Attributes [hide]

Flak Wilberforce, Male Half-Orc Warrior 2
Medium (6'3") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)8 (-1) 11 (+0)8 (-1)
Skills Acrobatics +5, Intimidation +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +1

Possessions: 110 gp. 1 Banded mail.


Social Check DCs

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