Pallabar Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He sports a long brown beard, and similarly colored long hair. He has gleaming, smiling gray eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Gifted from a young age, Pallabar studied abroad. After coming to the age of reason, Pallabar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.
Motivation: Dwarven compassion; and wants to have a good time and be beloved
Ideals: Justice, Gifted, Optimist. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Baker
Voice: Voice breaks
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 7000 cp.
Quilla Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. With wild silver hair. Her eyes, though not visible through her cowl, are brown.
Personality: Calm and collected, she is a well trained Dyer. She is lazy, self-centered, vain, and jealous.
History: She was born in the west. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dyer. She has dedicated herself to building a better trade route.
Motivation: A need for knowledge about a nearby landmark; and she has money and likes to spend it
Flaws: Ugly, Selfish. Bonds: Rich, Job, Immigrant, Adventurer. Occupation: Dyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 700 sp.
Calcitro Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a long, red, dusty cloak. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a dagger on it. He has no hair. He wears an eyepatch.
Personality: He is happy with his job as a Barber. He turns his eye from what people do, preferring to live and let live. He is used to getting what he wants. In part because he is a meticulous planner.
History: He got into the Barber business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Being a Barber kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Money/treasure; and he feels that his past leaves him morally obligated to help
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Mentor, Criminal record, Rich. Occupation: Barber
Voice: Old thin voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Red garnet (140 gp).
Rosamund Ridley, Female Human [Permalink]
Personal [hide]
Description: Standing 5'7", this woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her brown hair is cut short. Her eyes are likewise brown.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: The child of a Tailor, who enjoyed hunting, Rosamund was taken on many hunting expeditions. She has had some formal singing training, and achieved minor success. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends; and she wants to meet her childhood hero
Ideals: Artistic. Flaws: Terse, Shy. Bonds: Adventurer, Nature. Occupation: Fletcher
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 18 (+4) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 20 gp. 1 Banded mail.
Vonbin Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and is pretty ugly. He sports a long brown beard, and similarly colored long hair. His amber unseeing eyes seem to look past you.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. He plays an instrument quite well.
History: He was born at the edge of vast mountains. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Artistic. Flaws: Ugly, Disease, Racist. Bonds: Nature, Criminal record. Occupation: Painter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 24 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 19 (+4) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 270 gp. 1 Masterwork Common Melee.
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