Kildrak Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a Stetson hat to cover his moderate length golden hair. He is very pretty but has cold, dead eyes.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born in a small forest village. Through the years after Kildrak was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Kildrak's father didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Many dire rats want him driven away; and a deep hatred of dire rats
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Enemies, Nature. Occupation: Farmer
Voice: Speaks with a cold
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 25 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 20 (+5) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 110 gp. 1 Masterwork studded leather.
Gerbo Nackle, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. His hair, while still mostly red, has prominent grey streaks. His eyes are blue.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Gerbo was born the youngest of three triplets. His druidic abilities were realized during a raid on his village. He left for the south, certain he would find work there.
Motivation: He is terrified, and will act out of fear; and to unite with his brother
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Family, Immigrant. Occupation: Spy
Voice: Aggressive tone
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 cp. Rose (80 gp).
Akta Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. Her feathered hat is riddled with cuts and holes. Her otherwise smooth face is marked with small tiny scars.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Her mother raised her in a mountain cabin. Her father was a mechanic, and taught her how to fix just about anything. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure.
Ideals: Joker, Persistence. Flaws: Ugly, Fearful. Bonds: Rich, Nature. Occupation: Tailor
Voice: Irish accent
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Dwarven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5
Possessions: Just what you see.
Juliana Hildenman, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She usually wears her violet robe and has her monstrous two handed axe always slung over her shoulder. Her hair is short and black. Her blue eyes dart from person to person to random spaces in the air.
Personality: She is extraordinarily eccentric. Around other people she will do her best to conceal her emotions and appear jolly.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better village for her children.
Motivation: She has a crush on the local Locksmith; and wants her loneliness to end
Flaws: Insane, Shy. Bonds: Slave, Adventurer, Has a crush. Occupation: Stableman
Voice: Old thin voice
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: Brown-green garnet (90 gp). 1 Darkwood Buckler.
Serpent Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears dull pastel sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greatsword, just in case. Her lavender fur is unkempt and raggedy. She has gleaming, smiling yellow eyes.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born to a Carpenter, her mother struggled to pay the bills. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She used her abilities to travel the world and help people.
Motivation: Wants to work out more often; and a deep hatred of drow
Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Guard
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
