Bilbron Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears an entirely tan suit with grey socks and a vest with buckled shoes, marred by teas. His auburn hair is smooth and relatively long. His eyes are amber and catlike.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the north to a Stylist, Bilbron learned a great deal about his mother's area of expertise. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and wants to have a good time and be beloved
Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Job, Nature. Occupation: Stylist
Voice: Nasally tone
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Aquan, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Emmeline Myerscough, Female Human [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her long black hair is drawn into a two foot long braid. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She speaks before she thinks and is too direct. She invites people to come help in her community garden.
History: Born to a pair of adventurers, Emmeline grew up listening to her mother's many stories. There was a wharf not far from home where she often wandered off to fish. She now travels the world, in search of power and loot.
Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Adventurer, Nature. Occupation: Doctor
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 18 (+4) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Draconic, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 3000 cp. 1 Banded mail.
Olunt Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries a battered axe and tarnished glaive as well. He wears his hair in dreadlocks. His fierce blue eyes like to dwell on things.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Olunt lived on a farm with his father, near the main road leading to a nearby town. Olunt was born on a far western mountains where he grew up under the tutelage of his father, an expert Servant. He's also a talented Marshal, but doesn't like to broadcast it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new servant responsibilities is difficult
Ideals: Fighting, Philantrophist. Bonds: Job, Family, Immigrant. Occupation: Servant
Voice: Can't modulate volume
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 110 gp.
Flak Colby, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears a robe, a symbol of the sun god around his neck, and a sai on his belt, he is not a threatening figure. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.
Personality: He speaks before he thinks and is too direct. He is obsessed with his god.
History: He is the product a well kept family trust fund and as such has never really known need. His family was turned out during the war. He and his family wandered south to less war torn lands. He now mingles about in high society.
Motivation: His religion dominates his actions.
Ideals: Fighting. Flaws: Impulsive, PTSD. Bonds: Religious, Rich. Occupation: Stableman
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: Brown-green garnet (60 gp).
Ildrex Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a green coat over a white low-cut shirt, and a broad hat upon his head, and is pretty ugly. He wears his copper crest down. His eyes, though not visible through his cowl, are red.
Personality: Overbrimming with self-confidence, Ildrex isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Baker arts, while his father instructed him in etiquette, music and courtly manner. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Herbalist again; and money/treasure
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Baker
Voice: Whispers
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 4000 cp.
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Their contribution stands as a beacon of hope for all adventurers!