Foxilon Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 2'11". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a sword. He wears a top hat to hide his balding. His eyes are gray and catlike.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is frequently practicing swordplay.
History: He is the product a well kept family trust fund and as such has never really known need. When Foxilon reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his sister's freedom.
Motivation: Many drow want him driven away; and someone believes him a fraud
Ideals: Fighting, Philantrophist. Bonds: Military, Rich, Family, Enemies. Occupation: Body Guard
Voice: Indian accent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Mishann Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her attire stands in sharp contrast to her rapier, which is beautifully polished and possesses an ornate carving of a clover on it. Her crest, while still mostly copper, has prominent grey streaks. Her skin is flawless and her red eyes scan people very quickly.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born in a small island village. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has never given up on her painting dream.
Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Nature, Military. Occupation: Butcher
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 30 gp. 1 Masterwork Common Ranged Weapon.
Nicor Intellect, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He very much looks the part of a Beggar. He wears a top hat to cover his moderate length white hair. He has gleaming, smiling silver eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern.
Flaws: Shy. Bonds: Job, Poor, Family, Immigrant. Occupation: Beggar
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 200 gp. Jasper (70 gp). Chrysoberyl (80 gp). Malachite (4 gp).
Boddynock Leffery, Male Gnome [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He dresses like a well dressed Courier does. His whole body is exceptionally muscular. He wears a feathered hat to cover his moderate length brown hair. This gray eyed northerner is not easily forgotten.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Boddynock was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He ran away from his former home and has been making his living as a Courier for the past few years.
Motivation: Doesn't want to be a Courier and was forced into it by his family.
Ideals: Artistic. Flaws: Emotional. Bonds: Job, Immigrant, Family. Occupation: Courier
Voice: Creaky witch voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 270 gp.
Shivering Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears pastel painted combat armor at almost all times. His brown fur is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He dislikes all the random violence that takes place in the east. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He is a Hag in disguise. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Pacifist, Justice. Bonds: Attractive, Adventurer. Occupation: Cook
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 380 gp. Rock crystal (70 gp). 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
