Mormo Wish, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is short and black. His eyes are red and catlike.
Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He's since become an addict/alcoholic.
Motivation: He has decided he is irredeemable.
Ideals: Gifted. Flaws: Racist, Addict. Bonds: Criminal record. Occupation: Assassin
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Ella Middleton, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a grey vest and prefers brown and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears her golden hair up in a very large beehive style do. Her eyes are likewise hazel.
Personality: Ella is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a small toy that she constantly fidgets with.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things; and she is content
Ideals: Extrovert. Flaws: Ugly, Addict, Mundane. Bonds: Mentor. Occupation: Courier
Voice: Jamaican accent
Attributes [hide]
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 130 gp. 1 Magnifying glass.
Ida Galanodel, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she likes to wear violet tank tops with grey skirt. She has wavy blonde hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born in a small mountains village. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ida took refuge in the old dungeon and found the beat up kukri and armor she uses now. She ran away from her former home and has been making her living as a Body Guard for the past few years.
Motivation: Further expansion of business; and to settle down with her crush
Bonds: Attractive, Job, Nature, Has a crush. Occupation: Body Guard
Voice: American accent
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 18 (+4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Druidic, Undercommon, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Tim Halsey, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears an entirely brown suit with blue socks and a vest with buckled shoes. His red hair is smooth and relatively long. He wears crescent spectacles with a black brim.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot resist a sob story and will often dote over anyone who has one.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his mother's forge. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg
Ideals: Athletic, Philantrophist. Flaws: Secretive. Bonds: Job, Slave. Occupation: Dilettante
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 5000 cp.
Skirt Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears brown trousers with tan and grey striped suspenders. She wears various colorful collared shirts. Her yellow fur is braided into rings. Her face is covered beneath a completely black helmet.
Personality: Abrasive and pushy, she has a hard time making friends. She is lazy, self-centered, vain, and jealous.
History: Skirt was raised in a hard working conservative environment. She was an athlete and attended two major summer competitions. She never won. She has achieved small success as a Fortune-teller.
Motivation: Sabotage a competitor; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic, Selfish. Bonds: Job. Occupation: Fortune-teller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 60 gp. Eye agate (12 gp).
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