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Advanced [show]


Eldeth Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She is physically well-built. She wears a top hat to cover her moderate length white hair. Her eyes are likewise green.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is frequently practicing swordplay.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Assassin work with an outfit from a few towns over. Assassin work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Assassin job and began her own company from there.

Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Bonds: Military, Immigrant, Job, Criminal record. Occupation: Assassin

Voice: Hollow voice

Attributes [hide]

Eldeth Ungart, Female Dwarf Warlock 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)17 (+3) 18 (+4)8 (-1)
Skills Arcana +5
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Draconic, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322000000

Possessions: 50 pp. Violet garnet (300 gp). Red garnet (70 gp).


Social Check DCs


Naal Harris, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a violet vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of a Banker, who enjoyed hunting, Naal was taken on many hunting expeditions. In his 18th year, his parents were killed by a illithids raid, leaving Naal alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Naal was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and revenge

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Naal Harris, Male Half-Elf Warlock 1
Medium (4'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 18 (+4)14 (+2) 17 (+3)15 (+2)
Skills Athletics +5, Deception +4
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 5000 cp.


Social Check DCs


Ranala Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears tight fitting clothing which further accentuates her frame. She has wavy black hair. She has several tiny topaz earrings on each ear.

Personality: She is extraordinarily eccentric. She enjoys reading and quiet.

History: She was raised in a white middle class family as the only child. She has chosen to use the inheritance that was left to her frivolously. She has since lost track of the people in her past.

Motivation: To end her boredom; and she is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane, Mundane. Bonds: Attractive, Rich, Family. Occupation: Bricklayer

Voice: Hissing voice

Attributes [hide]

Ranala Bafflestone, Female Gnome Expert 1
Small (3'1") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)13 (+1) 8 (-1)14 (+2)
Skills Acrobatics +5, History +3
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Seven On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left arm. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her small hat is riddled with cuts and holes. She tend to wears goggles to shield her eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She also is a firm believer in the womanly ideal.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Retire the richest woman in the east; and she has money and likes to spend it

Ideals: Joker, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Baker

Voice: German accent

Attributes [hide]

Seven On the Water, Female Tabaxi Ranger 3
Medium (4'11") Tabaxi, Lawful Good (CR 3)
Armor Class 15
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 15 (+2)14 (+2) 12 (+1)11 (+0)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +5 / 1d8+3, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2100 sp. 1 Masterwork studded leather. 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs


Erky Garrick, Male Gnome [Permalink]

Personal [hide]

Description: An older man who very much looks the part of a Interpreter, he is not a threatening figure. He keeps his auburn hair in a pixie cut. He has a dull look in his brown eyes.

Personality: He is irascible and easily irritated. He is obsessed with his god.

History: He was born in a small mountains village. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well; and to unite with his sister

Flaws: Antagonistic. Bonds: Job, Religious, Nature, Family. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Erky Garrick, Male Gnome Druid 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills Investigation +4, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 50 gp.


Social Check DCs

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