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NPC Generator

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Advanced [show]


Eleanor Almeida, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a violet shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her blonde hair is cut jaggedly and amateurishly. Her face is scarred and worn.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Disciplined, Fighting. Flaws: Ugly, Disease, Insomniac. Occupation: Shipwright

Voice: Loud with bravado

Attributes [hide]

Eleanor Almeida, Female Half-Elf Monk 4
Medium (5'8") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)8 (-1) 12 (+1)9 (-1)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oriff Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears loose pants and a collared shirt complete with sweater beneath her coat, she is not a threatening figure. She has no hair. Her eyes are likewise blue.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is skeptical of what others tell her and is slow to trust.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When money was particularly tight she was walking through alleys when she overheard a Sage hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She loathes her own lifestyle; and she uses money and sex appeal to get what she needs

Ideals: Joker, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Sage

Voice: Spits and sputters

Attributes [hide]

Oriff Gorunn, Female Dwarf Cleric 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)18 (+4) 9 (-1)6 (-2)
Skills Deception +0, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Sylvan, Infernal, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 cp.


Social Check DCs


Ashgarn Ryley, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His brown hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Ashgarn wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He also hits on women, regardless of circumstances.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ashgarn took refuge in the large cave and found the beat up sickle and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love.

Ideals: Disciplined. Bonds: Attractive, Has a crush, Nature, Enemies. Occupation: Weaver

Voice: Indian accent

Attributes [hide]

Ashgarn Ryley, Male Half-Orc Aristocrat 2
Medium (5'9") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)9 (-1) 11 (+0)11 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: A roughly beaten golden orb (140 gp). Silver comb with moonstones (300 gp).


Social Check DCs


Hadwisa Cromwell, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female tends to wear a grey poncho over her likewise colored trousers and shirt. She is tall, broad shouldered and powerfully built. She has shaved her head bald. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a minor phobia of water and hates getting wet.

History: She was born in a small desert village. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and she is terrified, and will act out of fear

Flaws: Addict, Emotional, Fearful. Bonds: Nature, In love. Occupation: Barber

Voice: Spanish accent

Attributes [hide]

Hadwisa Cromwell, Female Human Fighter 1
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)15 (+2) 10 (+0)10 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common, Aquan, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Pikar Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This man wears white trousers with green and white striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. He has no hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Pikar will drive conversation. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: Religious, Mentor. Occupation: Shipwright

Voice: Strong lisp

Attributes [hide]

Pikar Wiseacre, Male Halfling Warrior 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Athletics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Giant, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4

Possessions: 30 gp.


Social Check DCs

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