Sarai Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her monstrous two handed axe. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her tied-back hair is white. Her ears are large.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the west to a Animal Trainer, Sarai learned a great deal about her father's area of expertise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sarai fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Expand her business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Job. Occupation: Animal Trainer
Voice: American accent
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 50 gp. 1 Breastplate.
Harbek Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'5". He is wearing colorful clothing, dressed as a Spice Merchant. He has styled his golden hair well, parting it to the right. He is baby faced.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Harbek abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.
Motivation: To reunite with his absent mother; and wants to raise his children well
Ideals: Justice, Gifted. Flaws: Sensitive. Bonds: Criminal record, Adventurer, Family. Occupation: Spice Merchant
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 350 gp. 1 Masterwork Heavy wooden shield.
Balam Compassion, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a black vest and prefers pastel and black shirts. His boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. He keeps his long blue hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: From birth he was tutored by a cruel and relentless mentor. In his 17th year, his parents were killed by a drow raid, leaving Balam alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Bellfounder they were divorced and he won custody of their son. He worked as a Engraver, and he later adopted a second son.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and regain custody of his son
Flaws: Ugly. Bonds: Enemies, Religious, Mentor, Family. Occupation: Engraver
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 16 (+3) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Abyssal, Giant, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5
Possessions: Just what you see.
Elizabeth Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a violet vest and prefers blue and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on her left hand. She keeps her chestnut hair in a pixie cut. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born in the east. A gypsy cursed her at a young age, leading to her ugly appearance. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Flaws: Ugly. Bonds: In love, Enemies, Rich, Immigrant. Occupation: Stableman
Voice: Posh accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Infernal, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 390 gp. Red-brown spinel (50 gp). 1 Climber’s kit.
Thorin Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This man dresses in brown turtlenecks beneath a green coat with black slacks, and sports empty pouches on his belt. His blonde hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He was taken from his home at a very young age. He hasn't been sleeping well lately.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he wants revenge against gnolls
Flaws: Insomniac. Bonds: Attractive, Enemies, Religious, Slave. Occupation: Priest
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 110 gp.
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