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NPC Generator

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Advanced [show]


Jillian Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her white hair is still thick. She wears crescent spectacles with a black brim.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born to a criminal king-pin and mafia family Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Flaws: Forgetful, Antagonistic. Bonds: Rich, Criminal record. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Jillian Greenleaf, Female Halfling Warrior 1
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)15 (+2) 9 (-1)11 (+0)
Skills Arcana +4, Stealth +4
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Orc
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. Freshwater pearl (8 gp).


Social Check DCs


Jo Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who wears a white vest and prefers black and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down, she is not a threatening figure. She has shaved her head bald. She is baby faced.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She always tries to repair and not replace. It was this mentality that drove her into the Bounty Hunter business.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She used her abilities to travel the world and help people.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Persistence, Philantrophist. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Bounty Hunter

Voice: Stutters

Attributes [hide]

Jo Wiseacre, Female Halfling Druid 1
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Deception +2, History +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Nithther Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a lot of dark rich colors, with gold accents. He wears a wide-brimmed hat to cover his moderate length bronze crest. He has a tattooed face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a minor phobia of water and hates getting wet.

History: The child of a Barber, who enjoyed hunting, Nithther was taken on many hunting expeditions. A gifted student he started as a Barber, but he got bored and became a Marshal. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he is content

Flaws: Mundane, Fearful. Bonds: Attractive, Nature, Job. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Nithther Akambherylliax, Male Dragonborn Wizard 1
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)15 (+2) 18 (+4)16 (+3)
Skills Acrobatics +4, Medicine +6
Senses Passive Perception 14
Languages Common, Abyssal, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 6000 cp. Blue quartz (9 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Shifting On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fancy pastel suit. His fur is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.

Personality: Calm and collected, he is a well trained Shoemaker. He is a very good compulsive liar and kleptomaniac.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Since then, he has sought to make the best of life.

Motivation: He loathes his own lifestyle; and seeks redemption

Ideals: Optimist. Flaws: Disease, Depressed. Bonds: Attractive, Job, Criminal record. Occupation: Shoemaker

Voice: Draws out vowels

Attributes [hide]

Shifting On the Mountaintop, Male Tabaxi Commoner 3
Medium (6'8") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Nicholas Ramsay, Male Human [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a green coat with yellow slacks, and he perpetually has his morningstar ready. He has moderate length black hair. His ears are large.

Personality: Always inclined to offer people food he seems plenty friendly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicholas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Cartwright

Voice: Strong lisp

Attributes [hide]

Nicholas Ramsay, Male Human Warlock 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)13 (+1) 9 (-1)18 (+4)
Skills Animal Handling +1, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs

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