Nordak Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he dresses like a well dressed Slave Trader does, and is pretty ugly. His tied-back hair is brown. He wears round tiny glasses practically rammed into his face.
Personality: He has always had a great fascination with Dragonborn culture. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He inherited the family business which he has now maintained for 3 years.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Job, Rich. Occupation: Slave Trader
Voice: Pronounces O like U
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Giant, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 5000 cp.
Sark Shelby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes are passionate and lively.
Personality: He is happy with his job as a Animal Trainer. He turns his eye from what people do, preferring to live and let live. He never wears the same outfit twice, unless he absolutely has to.
History: He got into the Animal Trainer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He has drifted from career to career and currently works as a Animal Trainer.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Athletic, Artistic. Bonds: Job, Poor. Occupation: Animal Trainer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1000 sp. Brass mug with jade inlays (100 gp).
Sapply Turen, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a blue collared shirt and white pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He is an epitome of beauty. His hair is red, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Shoemaker and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Flaws: Disease. Bonds: Attractive, Job, Enemies, Family. Occupation: Shoemaker
Voice: Whispers
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 90 pp.
Jane Davenport, Female Human [Permalink]
Personal [hide]
Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She carries with her a set of monstrous two handed axes, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her silver hair is styled in orderly dreadlocks. She wears crescent spectacles with a black brim.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She inherited the family business which she has now maintained for 6 years.
Motivation: Expand her business; and to unite with her brother
Ideals: Fighting. Flaws: Insomniac. Bonds: Family, Rich, Job. Occupation: Armorer
Voice: Spanish accent
Attributes [hide]
Medium (4'7") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Tiaathque Amakiir, Female Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft yellow waves gently in the breeze. Her moppish white hair is in a traditional bowl cut. She wears crescent spectacles with a black brim.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is able to make almost anything out of random pieces of junk.
History: Sold as a small child to a slaver, Tiaathque was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She now mingles about in high society.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Mentor. Occupation: Glassblower
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 500 sp.
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