Glim Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His long golden hair reaches down to his waist. His eyes are gray and he is always smoking a pipe.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His father raised him in a mountain cabin. Glim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Glim decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has gone from town to town working and never settling down anywhere, but has fallen for a local Beggar. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is a bit of a kleptomaniac; and wants to work out more often
Ideals: Athletic. Flaws: Impulsive. Bonds: Nature, Criminal record, Has a crush. Occupation: Butcher
Voice: Soothing and warm
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Abyssal, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 6000 cp.
Paelias Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his morningstar ready. He sports a flattop hair cut. His eyes are likewise blue.
Personality: He hates Elves with a passion. As such he is filled with self loathing. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in morningstar use. He has never given up on his poetry dream.
Motivation: Revenge.
Ideals: Fighting, Artistic. Flaws: Racist. Bonds: Poor, Enemies. Occupation: Fletcher
Voice: Timid voice
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 6 (-2) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp.
Great In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and likes to wear ponchos typically of a light pastel in addition to tight pants. She wears a colorful flower in her white fur. She is baby faced.
Personality: Eccentric and domineering, Great will drive conversation. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born blind and as such lacked many opportunities for work. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Regain custody of her daughter.
Ideals: Athletic, Extrovert. Flaws: Disease. Bonds: Attractive, Religious, Family. Occupation: Sellsword
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: Red-brown spinel (50 gp).
Murgen Clare, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a large white mantle and cape that has been intricately interwoven into her grey robe. Her white hair is lengthy and is close to two feet long. Her fierce violet eyes like to dwell on things.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born at the edge of vast island. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and she desires power and/or immortality
Ideals: Joker, Optimist. Bonds: Nature, Adventurer, Enemies. Occupation: Weaver
Voice: Scratchy, weak
Attributes [hide]
Medium (4'11") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 70 gp.
Dazzazn Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his long rusty crest kept up in a rat tail. His fierce red eyes like to dwell on things.
Personality: He will rave to anyone who will listen. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His parents moved while he was still in utero so he is the first generation to be born here. Dazzazn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He is not mentally stable, and does not behave rationally; and to pay off his debts
Ideals: Justice. Flaws: Insane. Bonds: Adventurer, Immigrant, Debt. Occupation: Shipwright
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1100 sp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.
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