Sun Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she has the majority of her body covered in plate. Her black fur is smooth and relatively long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She dropped out of school before completing her studies. Since then, she has sought to make the best of life.
Motivation: To share knowledge with the world; and she has a rivalry with the church that dominates her actions
Ideals: Optimist, Logical. Bonds: Attractive, Religious. Occupation: Spice Merchant
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Aquan, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 90 gp.
Skamos Mockery, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses like a well dressed Cook does. His blue hair is drawn into a tight pony tail with a skull scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Skamos was born with his father's beautiful face. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and he is terrified, and will act out of fear
Ideals: Impeccable. Flaws: Fearful. Bonds: Job, Attractive, Nature. Occupation: Cook
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Goblin, Undercommon, Halfling, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Tiger eye turquoise (6 gp). Hematite (6 gp). Azurite (6 gp). 1 Masterwork Artisan’s tools. 1 Magnifying glass.
Resh Chatham, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has a slight overbite and is overall scrawny. His moppish brown hair is in a traditional bowl cut. His brown eyes dart from person to person to random spaces in the air.
Personality: Resh wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A deep hatred of illithids; and retire the richest man in the east
Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Military, Enemies. Occupation: Marshal
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 15 (+2) | 7 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5
Possessions: 1700 sp. 1 Half-Plate.
Naamah Calm, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a black shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. Her black hair is matted, messy, and big. She tend to wears goggles to shield her eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She always tries to repair and not replace. It was this mentality that drove her into the Fletcher business.
History: Born in the east her family was never financially stable. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.
Motivation: Wants to raise her children well.
Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Poor, Family. Occupation: Fletcher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Theobald Bradshaw, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Doctor does. His black hair is knotted and matted. His eyes are amber and he is always smoking a pipe.
Personality: Theobald is depressed about a lot of things. He tends to be a nihilist. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Doctor for the past few years.
Motivation: He feels that his past leaves him morally obligated to help; and he feels kind of lost in life
Ideals: Athletic. Flaws: Depressed. Bonds: Job, Criminal record, Rich. Occupation: Doctor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 20 gp.
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