Cora Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a tight fitting white shirt and pants. Her chestnut hair is kept up in a ponytail inside a wide-brimmed hat. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A skeptical and narcissistic woman, Cora's first love is herself. Her second love is also herself. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She got into the Adventurer business at a young age. She moved from fad to fad and when she turned 15 she discovered writing. She has achieved small success as a Adventurer.
Motivation: To be a Stylist again; and she is unsatisfied with her job
Ideals: Athletic, Impeccable, Artistic. Bonds: Attractive, Job. Occupation: Adventurer
Voice: Loud with bravado
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 sp. 1 Masterwork studded leather.
Radomir Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He wears professional attire. He has a moderate pudge and is not very fit. He keeps his white hair in a pixie cut. His violet eyes peer out from beneath his Stetson white hat.
Personality: Confrontational and typically high on some drug or another. He is a font of random trivia from the lore and stories he has discovered
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Radomir abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: He's looking for his big break; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Logical, Gifted. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Glassblower
Voice: Jamaican accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 140 gp. 1 Bullseye lantern.
Decarabia Bedlam, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a fancy black dress. Her hair is dark red, silky, and of moderate length. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Calm and collected, she is a well trained Jeweler. She also has developed a complete distrust of the Bookbinder profession.
History: Decarabia was raised in a hard working conservative environment. She took every job she could get her hands on, but the opportunities for Tieflings in the east were limited. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She's looking for her big break; and she uses money and sex appeal to get what she needs
Bonds: Attractive, Job, Immigrant, Adventurer, Rich. Occupation: Jeweler
Voice: Booming voice
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: Just what you see.
Seven Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He very much looks the part of a Merchant. His lavender fur is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: His tongue was cut out and he uses sign language. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He got into the Merchant business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Merchant.
Motivation: Wants to open a new tavern; and he is terrified, and will act out of fear
Ideals: Athletic. Flaws: Insomniac, Disease, Fearful. Bonds: Job. Occupation: Merchant
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Elven, Ignan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
Possessions: 110 gp. A silver and pearl hairclip (60 gp).
Diggory Hastings, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: He is overprotective of those who hire his services. He does not believe in violence as a means to an end. He is a dedicated Interpreter but believes his peers are too gung-ho.
History: Diggory hails from a village terrorized by giants. After coming to the age of reason, Diggory took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: A deep hatred of giants.
Ideals: Pacifist, Gifted. Bonds: Poor, Guardian, Enemies. Occupation: Interpreter
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 100 sp.
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Their contribution stands as a beacon of hope for all adventurers!
