Korfel Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is typically in his Tailor uniform. His hair is long and golden with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a criminal king-pin and mafia family Like his mother and his brother before him, after school he went straight into learning to become a Tailor. He ran away from his former home and has been making his living as a Tailor for the past few years.
Motivation: To get a good night's sleep; and balancing his hectic life and new tailor responsibilities is difficult
Ideals: Impeccable. Flaws: Insomniac, Insane. Bonds: Job, Criminal record. Occupation: Tailor
Voice: Slurs words
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Abyssal, Draconic, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Coral (150 gp). 1 Chain shirt.
Margery Hastings, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is wearing the road beaten gear of a warrior. She has shaved her head bald. Her blue eyes dart from person to person to random spaces in the air.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She does not trust anyone and sleeps with one eye open.
History: Margery was born the youngest of three triplets. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. By chance she met her sister recently and the two have been together since.
Motivation: An old rival family wants her found.
Ideals: Fighting. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Family, Military. Occupation: Mayor
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
Possessions: 1 Climber’s kit.
Prosperine Guilt, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with small hat. Her brown hair is drawn into a tight pony tail with a butterfly scrunchie. Her white eyes peer out from beneath her small green hat.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has built up a small fortune and can afford her own way.
Motivation: Several ex partners dislike her way of doing things and want revenge; and money/treasure
Ideals: Athletic. Flaws: Antagonistic. Bonds: Immigrant, Rich, Enemies. Occupation: Scribe
Voice: Low range voice
Attributes [hide]
Medium (5'0") Tiefling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 2700 sp.
Lavinia Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears light armors faded through time and improper care. Her long silver hair is drawn into a two foot long braid. Her thin eyebrows rest above her beady green eyes.
Personality: She is extraordinarily eccentric. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She moves from town to town, unable to find a place to settle.
Motivation: She is not mentally stable, and does not behave rationally.
Flaws: Ugly, Insane. Bonds: Religious, Mentor. Occupation: Baker
Voice: Aggressive tone
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 400 sp.
Bucklal Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has the majority of his body covered in plate. He keeps his chestnut hair in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Gifted from a young age, Bucklal studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted necromantic powers by his dying sister.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Religious. Occupation: Engraver
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 4000 cp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
