Nija Power, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a rose on it. Her purple hair is heavily combed to the right. Her eyes are likewise silver.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. When she's not drinking or sleeping the drinks off, she's doing singing.
History: Born in the east to a Locksmith, Nija learned a great deal about her father's area of expertise. Her father took her hunting and taught her how to get in the mind of other creatures. She's also a talented Unemployed, but doesn't like to broadcast it.
Motivation: Expand her business; and wishes to resurrect an old love
Ideals: Artistic. Bonds: Rich, Job, Nature, In love. Occupation: Locksmith
Voice: Raspy
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 340 gp. Freshwater pearl (15 gp).
River In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a brown vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her gray fur is still thick. Her fair skin shows little sign of her aristocratic breeding.
Personality: She never swears and excessively uses polite adverbs when speaking. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an athlete and attended two major summer competitions. She never won. She left for the south, certain she would find work there.
Motivation: She is terrified, and will act out of fear; and wants to have a good time and be beloved
Ideals: Optimist, Athletic. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Sellsword
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 140 pp.
Ranala Leffery, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is wearing colorful clothing, dressed as a Mason. Her red hair is slicked back into a classic pompadour. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: While she acts the brute, she is far gentler than she would appear. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Her father raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She is searching for what she claims is her rightful reward.
Motivation: She has passion for adventuring and risk; and her relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Addict. Bonds: Adventurer, Nature, Family. Occupation: Mason
Voice: Indian accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 18 (+4) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Elven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Lapis lazuli (11 gp).
Rurik Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a robe, a symbol of death around his neck, and a hammer on his belt. He wears a broad hat to cover his moderate length auburn hair. His ears are large.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a ruthless business man, a trait he acquired from his father.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east.
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Cynical, Mundane. Occupation: Fletcher
Voice: Sensual and smooth
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Millicent Caerdonel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses well, wearing yellow shirts, loose pants, and blazers most of the time. Her auburn hair is drawn into a tight pony tail with a cross scrunchie. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is obsessed with finding treasure.
History: Born in the west to a Locksmith, Millicent learned a great deal about her father's area of expertise. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Ideals: Entrepeneur. Bonds: Attractive, Nature, Adventurer, Job. Occupation: Locksmith
Voice: German accent
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 17 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Aquan, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp. White pearl (110 gp). Carnelian (80 gp).
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