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NPC Generator

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Advanced [show]


Gomory Wade, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a long red beard with little hanging trinkets. His eyes are green.

Personality: Prone to second guessing himself, he comes off as nervous. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Carpenter business at a young age. Cursed with unlife at a very young age, Gomory has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business.

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Religious, Job. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Gomory Wade, Male Human Commoner 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)14 (+2) 10 (+0)15 (+2)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 1 Breastplate.


Social Check DCs


Richard Norton, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair has been sun bleached extensively. His eyes are a pleasant brown.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants revenge against gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Philantrophist. Flaws: Disease. Bonds: Adventurer, Family, Enemies. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Richard Norton, Male Human Rogue 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 11 (+0)16 (+3)
Skills Animal Handling +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 140 gp.


Social Check DCs


Serpent Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'6" southern man, he wears a worn and beaten armor. His fur is beige, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: Stoic and calm, he prefers to meditate than take action. He never wears the same outfit twice, unless he absolutely has to.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He left for the south, certain he would find work there.

Motivation: He loathes his own lifestyle.

Ideals: Disciplined, Artistic. Bonds: Attractive, Slave, Immigrant. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Serpent Shore, Male Tabaxi Expert 3
Medium (5'6") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 8 (-1)13 (+1) 12 (+1)14 (+2)
Skills Performance +4, Stealth +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 9000 cp. 1 Half-Plate.


Social Check DCs


Sariel Mellegaard, Female Half-Elf [Permalink]

Personal [hide]

Description: 4'7" and lanky with angular features, she is an attractive figure. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her black hair is drawn into a tight pony tail with a clover scrunchie. She has several tiny amber earrings on each ear.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born blind and as such lacked many opportunities for work. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She then took over the family business and is one of the better Barrister for hire.

Motivation: To prove her worth to the world; and to be a courier again

Flaws: Impulsive, Disease. Bonds: Rich, Attractive, Job. Occupation: Barrister

Voice: Soft and melodious

Attributes [hide]

Sariel Mellegaard, Female Half-Elf Wizard 2
Medium (4'7") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)16 (+3) 16 (+3)12 (+1)
Skills History +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Elven, Auran, Orc, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 210 gp.


Social Check DCs


Soveliss Meliamne, Male Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a tan wide-brimmed hat and tan clothes. His golden hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Interpreter, but he was a colossal failure. He struck the Painter job and began his own company from there.

Motivation: To be a Interpreter again; and balancing his hectic life and new painter responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Mentor, Job. Occupation: Painter

Voice: Squeaky

Attributes [hide]

Soveliss Meliamne, Male Elf Wizard 2
Medium (4'9") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Insight +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 60 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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