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Advanced [show]


Harann Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'4" when asserting herself. Her brass crest is heavily combed to the left. Her eyes are likewise red. Her teeth are white and perfect.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is frequently practicing swordplay.

History: Born in a small village she learned the ways of the warrior from her father. Her family was turned out during the war. She and her family wandered west to less war torn lands. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, Military, Adventurer. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Harann Xephyrbahnor, Female Dragonborn Fighter 1
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: Silver ewer (40 gp).


Social Check DCs


Arannis Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is smooth and relatively long. He has a dull look in his gray eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to fit into much smaller and tighter spaces than normal.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He inherited the family business which he has now maintained for 10 years.

Motivation: He is greedy; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious, Job, Rich. Occupation: Ploughman

Voice: Laughs frequently while speaking

Attributes [hide]

Arannis Casilltenirra, Male Half-Elf Monk 3
Medium (5'3") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)9 (-1) 17 (+3)12 (+1)
Skills Arcana +1, Deception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


River Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her beige fur is thinning but still full. Her blue eyes lackadaisically let the world flow into them.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born to a criminal king-pin and mafia family She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. After months of barely getting by, River managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: Regain custody of her daughter; and money/treasure

Flaws: Antagonistic. Bonds: Rich, Immigrant, Criminal record, Family. Occupation: Slave Trader

Voice: Loud with bravado

Attributes [hide]

River Of Spirit, Female Tabaxi Barbarian 2
Medium (5'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)15 (+2) 11 (+0)16 (+3)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 220 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver chalice with lapis lazuli gems (140 gp). 1 Half-Plate.


Social Check DCs


Ellyjoybell Munggen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan armored body suit, with a simple white line shooting up and back down. Her attire stands in sharp contrast to her crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. Her hair is red and very short. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a pair of adventurers, Ellyjoybell grew up listening to her mother's many stories. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Expand her business; and she has passion for adventuring and risk

Bonds: Attractive, Job, Has a crush, Adventurer. Occupation: Ruler

Voice: Irish accent

Attributes [hide]

Ellyjoybell Munggen, Female Gnome Adept 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)17 (+3) 13 (+1)9 (-1)
Skills Insight +3, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Elven, Giant, Aquan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 6000 cp.


Social Check DCs


Ida Wellington, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is typically in her Laborer uniform. She has no hair. She wears round tiny glasses practically rammed into her face.

Personality: She is witty, but her monotone delivery comes off as unnerving Flattery will make her almost putty in your hands.

History: Ida lived on a farm with her father, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: An old rival family wants her found; and sabotage a competitor

Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Job, Family. Occupation: Laborer

Voice: Mousy voice

Attributes [hide]

Ida Wellington, Female Human Barbarian 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)15 (+2) 12 (+1)10 (+0)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Aquan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 6000 cp.


Social Check DCs

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