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Advanced [show]


Dara Iathrana, Female Elf [Permalink]

Personal [hide]

Description: She wears suspenders and blue workpants. Her shirt is grey, and she wears a heavy blue leather apron most of the time. She is physically well-built. Her red hair, when down, is lengthy. This violet eyed westerner is not easily forgotten.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Dara lived on a farm with her mother, near the main road leading to a nearby town. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Due to her spouse's obsession with being a Stylist they were divorced and she won custody of their daughter. She worked as a Fortune-teller, and she later adopted a second daughter.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by her family.

Ideals: Extrovert. Flaws: Insane, PTSD. Bonds: Job, Family. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

Dara Iathrana, Female Elf Commoner 1
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Seven In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She has a slight overbite and is overall scrawny. Her long red fur is drawn into a two foot long braid. She tend to wears goggles to shield her eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a habit of throwing herself into exceedingly dangerous situations.

History: Seven was raised in a hard working conservative environment. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She has worked as a Sage like her father before her.

Motivation: To end her boredom; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Antagonistic, Impulsive, Mundane. Bonds: Job. Occupation: Sage

Voice: Slow speaker

Attributes [hide]

Seven In the Wind, Female Tabaxi Ranger 2
Medium (6'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 150 gp.


Social Check DCs


Senteq Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a lot of dark rich colors, with gold accents. His hair is blonde and very short. He has several tiny opal earrings on each ear.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Senteq lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Passionate. Flaws: Impulsive. Bonds: Attractive, Rich, Family. Occupation: Miller

Voice: Pronounces O like U

Attributes [hide]

Senteq Ironhide, Male Gnome Expert 2
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)11 (+0) 10 (+0)16 (+3)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: 260 gp.


Social Check DCs


Gynnie Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she is wearing the road beaten gear of a warrior. She wears a feathered hat to hide her balding. Her green eyes peer out from beneath her feathered red hat.

Personality: She is extraordinarily eccentric. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born the only child of a wealthy merchant. Gynnie was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Jeweler. She left for the north, certain she would find work there.

Motivation: Marry her brother to traveling adventurers; and wants to raise her children well

Ideals: Fighting, Entrepeneur. Flaws: Insane, Fearful. Bonds: Immigrant, Family. Occupation: Jeweler

Voice: Boston accent

Attributes [hide]

Gynnie Tosscobble, Female Halfling Fighter 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)12 (+1) 15 (+2)17 (+3)
Skills Athletics +3, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +6

Possessions: 500 sp.


Social Check DCs


Solomon Rylan, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He tends to wear a brown poncho over his likewise colored trousers and shirt. His hair is blonde and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Animals are drawn to him, and he is able to talk to them.

History: He was born to loving parents in a slum to the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Poor, Family. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Solomon Rylan, Male Human Rogue 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)9 (-1) 18 (+4)11 (+0)
Skills Insight +6, Persuasion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 3000 cp.


Social Check DCs

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