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NPC Generator

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Advanced [show]


Ridaro Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she typically wears a sleeveless long coat of deep yellow leather and dull violet iron scale mail. She has shaved her head bald. Her eyes are hazel and catlike.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Energy wise she seems alert and responsive.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Servant work with an outfit from a few towns over. Servant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Servant job and began her own company from there.

Motivation: Her religion dominates her actions; and further expansion of business

Ideals: Professionalism. Flaws: Antagonistic, Disease. Bonds: Job, Religious. Occupation: Servant

Voice: Scratchy, weak

Attributes [hide]

Ridaro Harper, Female Half-Elf Fighter 2
Medium (5'6") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)14 (+2) 13 (+1)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 220 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nissa Reese, Female Gnome [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'3" when asserting herself. Her black hair is kept up in a ponytail inside a broad hat. She wears large thick round spectacles.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She takes great joy in being the best Carpenter in town.

History: Nissa was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to travel the world and help people.

Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Poor, Criminal record. Occupation: Carpenter

Voice: Sighs a lot, exhausted

Attributes [hide]

Nissa Reese, Female Gnome Fighter 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 18 (+4)12 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 pp. An abacus with copper, silver and gold markers (120 gp).


Social Check DCs


Purban Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears white leather gloves, a white jacket, and tight pants. His chestnut hair is still thick. This gray eyed southerner is not easily forgotten.

Personality: Purban is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: He's in love.

Ideals: Extrovert. Flaws: Disease. Bonds: Has a crush, Job. Occupation: Animal Trainer

Voice: Loud with bravado

Attributes [hide]

Purban Goodearth, Male Halfling Expert 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 10 pp. Brass mug with jade inlays (100 gp).


Social Check DCs


Henry Read, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Mercenary uniform. He carries a battered nunchaku and tarnished sai as well. He wears a feathered hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He enjoys reading and quiet.

History: Henry was raised in a hard working conservative environment. His childhood dream was to be a Server, but he was a colossal failure. He became a Mercenary soon after.

Motivation: To be a Server again.

Ideals: Fighting, Opinionated, Logical. Bonds: Job, Attractive. Occupation: Mercenary

Voice: Boston accent

Attributes [hide]

Henry Read, Male Human Expert 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills Athletics +1, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 30 gp.


Social Check DCs


Charles Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, grey, dusty cloak. His brown hair is heavily combed to the left. His eyes are likewise gray.

Personality: He is very quiet and rarely speaks above a whisper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Charles was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Charles took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and doesn't want to be a body guard and was forced into it by his family

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Family, Nature, Rich. Occupation: Body Guard

Voice: Stutters

Attributes [hide]

Charles Hayhurst, Male Human Expert 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 80 gp.


Social Check DCs

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