Anbera Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman dresses well, wearing brown shirts, loose pants, and blazers most of the time. She wears her brown hair down. Her amber eyes are slightly larger than normal.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is able to make almost anything out of random pieces of junk.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Anbera took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Bather
Voice: Indian accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 40 gp.
Kody Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is an epitome of beauty. He wears a colorful flower in his silver hair. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.
History: Kody was born in the north. At a young age he loved to build and create. His arcane abilities were realized during a raid on his village. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home; and he has passion for adventuring and risk
Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Attractive, Guardian, Adventurer. Occupation: Barber
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 17 (+3) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Terran, Druidic
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 1700 sp. 1 Half-Plate.
Kristryd Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'2" and wears rags and sports a simple walking cane. She has shaved her head bald. She has a tattooed face.
Personality: Confrontational and typically high on some drug or another. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: When she was but 6 years old her parents immigrated from the south. From there she went from mercenary job to mercenary job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Seeks redemption; and she has decided she is irredeemable
Flaws: Addict, Antagonistic. Bonds: Poor, Immigrant, Adventurer, Criminal record. Occupation: Ruler
Voice: Indian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
Possessions: 400 sp. 4 Thunderstones.
Rieta Ecstasy, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green costume with the symbols of her god on her torso. She carries a battered hand crossbow and tarnished monstrous two handed axe as well. She has no hair. Her gold eyes peer out from beneath her deerstalker green hat.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She invites people to come help in her community garden.
History: Born to a Dilettante, her mother struggled to pay the bills. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now spends her time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing her hectic life and new bounty hunter responsibilities is difficult
Ideals: Fighting, Philantrophist. Flaws: Ugly, Sensitive. Bonds: Poor. Occupation: Bounty Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 240 gp. Onyx (30 gp). White pearl (80 gp). 1 Disguise kit.
Kaladan Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left arm. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He keeps his gold crest in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Kaladan took refuge in the old dungeon and found the beat up longsword and armor he uses now. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Optimist. Bonds: Attractive, Adventurer, Nature. Occupation: Marshal
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: Freshwater pearl (16 gp).
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