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Advanced [show]


Jane Bradley, Female Human [Permalink]

Personal [hide]

Description: This woman dresses in collared shirts and wears a proper scarf over her head, and sports empty pouches on her belt. She has blonde hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a great chef.

History: She was raised in a white middle class family as the only child. Jane was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Jane decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and a rival would like her out of the picture

Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Painter

Voice: Hollow voice

Attributes [hide]

Jane Bradley, Female Human Ranger 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 sp.


Social Check DCs


Burto Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a white vest and prefers black and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his white hair in a flapper bob. His fierce amber eyes like to dwell on things.

Personality: He is a hateful person. He taunts others and blames them for his problems. He would rather hide behind his crafts than deal with other people.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has never given up on his dancing dream.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic, Shy. Occupation: Layabout

Voice: Breathy voice

Attributes [hide]

Burto Jamjar, Male Halfling Monk 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 12 (+1)16 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Theobald Soames, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his black robe. He is portly but not overly obese. His hair is golden and curly. He has gray eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with a lost civilization.

History: He was born to a criminal king-pin and mafia family When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Theobald took refuge in the ruined castle and found the beat up scythe and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: To reunite with his old friends; and an old rival family wants him found

Bonds: Attractive, Adventurer, Criminal record, Nature, Family. Occupation: Roofer

Voice: Cold and demanding tone

Attributes [hide]

Theobald Soames, Male Human Aristocrat 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp. A roughly beaten golden orb (90 gp).


Social Check DCs


Raer Galanodel, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'11" and wears a tan armored body suit, with a simple black line shooting up and back down. His auburn hair is thinning but still full. His skin is flawless and his green eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Raer was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Raer's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic, Selfish. Bonds: Attractive, Religious. Occupation: Performer

Voice: Relaxed voice

Attributes [hide]

Raer Galanodel, Male Elf Cleric 1
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills Arcana +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 120 gp. Eye agate (5 gp).


Social Check DCs


Gorfel Melancon, Male Half-Orc [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. He wears a deerstalker hat to hide his balding. His fierce green eyes like to dwell on things.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He comes from a rich western family. His mother was a soldier and died while he was still young. Gorfel was left his mother's suit of armor and trained in its use and care. He has set out to sabotage the competition.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Terse. Bonds: Job, Rich, Military, Criminal record. Occupation: Carter

Voice: Nasally tone

Attributes [hide]

Gorfel Melancon, Male Half-Orc Monk 2
Medium (6'6") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)14 (+2) 11 (+0)10 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Orc, Celestial, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 60 gp.


Social Check DCs

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