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NPC Generator

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Advanced [show]


Greeba Marlee, Female Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'6", this woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is auburn and curly. Her hazel unseeing eyes seem to look past you.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Greeba grew up listening to her father's many stories. She found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Greeba fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Justice, Fighting. Flaws: Disease, Antagonistic. Bonds: Adventurer. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Greeba Marlee, Female Half-Orc Sorcerer 2
Medium (5'6") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)12 (+1) 8 (-1)10 (+0)
Skills Religion +3, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 250 gp. Blue quartz (7 gp). Coral (90 gp). Star rose quartz (80 gp).


Social Check DCs


Sun Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is portly but not overly obese. He has styled his orange fur well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted arcane powers by his dying sister.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Gifted. Bonds: Attractive, Enemies, Military, Job. Occupation: Bricklayer

Voice: Farmer accent

Attributes [hide]

Sun Of Snakes, Male Tabaxi Cleric 2
Medium (5'9") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 500 sp.


Social Check DCs


Oriel Fasharash, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a fancy violet dress. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has dyed her greying golden hair a little too much giving a sharp golden color. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is business-like. She takes instructions and follows them to the letter. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Oriel was born with her father's beautiful face. From there she went from mercenary job to mercenary job. She then took over the family business and is one of the better Detective for hire.

Motivation: She's looking for her big break; and balancing her hectic life and new detective responsibilities is difficult

Ideals: Professionalism. Bonds: Attractive, Criminal record, Adventurer, Job. Occupation: Detective

Voice: Irish accent

Attributes [hide]

Oriel Fasharash, Female Half-Elf Druid 3
Medium (5'3") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)9 (-1) 9 (-1)9 (-1)
Skills Investigation +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Left-Handed Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a brown poncho over his likewise colored trousers and shirt. He has wavy red fur. He is baby faced.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the east his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Merchant like his mother before him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Disciplined, Fighting. Flaws: Shy. Bonds: Poor, Job. Occupation: Merchant

Voice: Slow speaker

Attributes [hide]

Left-Handed Prim Posies, Male Tabaxi Warlock 1
Medium (5'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)14 (+2) 15 (+2)19 (+4)
Skills Performance +6, Stealth +3
Senses Passive Perception 12
Languages Common, Aquan, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 3000 cp. White pearl (70 gp). 1 Masterwork Light steel shield.


Social Check DCs


Sarah Shelly, Female Human [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She carries with her a set of scythes, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She has dyed her greying red hair a little too much giving a sharp red color. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She is a font of random trivia from the lore and stories she has discovered

History: Born to a Barkeep, her father struggled to pay the bills. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Insomniac, Racist. Bonds: Poor. Occupation: Animal Trainer

Voice: Spanish accent

Attributes [hide]

Sarah Shelly, Female Human Cleric 1
Medium (4'8") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 500 sp.


Social Check DCs

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