Oriel Appleton, Female Human [Permalink]
Personal [hide]
Description: This woman dresses well, wearing grey shirts, loose pants, and blazers most of the time. She has a penchant for wearing a ring with an oversized emerald on her left hand. She wears her chestnut hair up in a very large beehive style do. Her eyes are a pleasant blue.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Gifted from a young age, Oriel studied abroad. After coming to the age of reason, Oriel took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure.
Ideals: Passionate, Gifted. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Baker
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Red spinel (70 gp).
Irann Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: 4'9" and lanky with angular features, she is an attractive figure. She tends to wear a blue poncho over her likewise colored trousers and shirt. Her hair is cut close to her head. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born in the north. Her homeland was ravaged by war and she spent much of her life rebuilding it. She moves from town to town, unable to find a place to settle.
Motivation: An old rival family wants her found; and she is a bit of a kleptomaniac
Ideals: Disciplined, Joker. Flaws: PTSD. Bonds: Attractive, Immigrant. Occupation: Navigator
Voice: Spits and sputters
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 370 gp.
Margery Fasharash, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination, and carries longbows. Her hair is long and chestnut with streaks of golden, and is pulled back with small yellow clips. Her gray unseeing eyes seem to look past you.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She feeds upon the attention of others.
History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Margery fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is compelled to act according to her religious beliefs
Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Attractive, Nature. Occupation: Sage
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 150 gp.
Adran Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a worn and beaten armor. He wears his blonde hair down. He has a tattooed face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great joy in being the best Carpenter in town.
History: Born in the west to a Carpenter, Adran learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Adran grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Adran. He has dedicated himself to building a better village for his children.
Motivation: He's in love; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Joker. Bonds: Job, Criminal record, Adventurer, Has a crush. Occupation: Carpenter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Heward Soames, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time. He is tall, broad shouldered and powerfully built. He has styled his golden hair well, parting it to the right. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Heward enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Heward was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and wants to open a new tavern
Flaws: Addict, Insomniac, Hedonist. Bonds: Attractive. Occupation: Butcher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 4000 cp.
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Their contribution stands as a beacon of hope for all adventurers!