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NPC Generator

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Advanced [show]


Bruz Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of the four houses of cards on his torso. He carries with him a set of bastard swords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his golden hair to look like a famous performer. His eyes are brown.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is harsh and unforgiving.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Ideals: Fighting. Flaws: Depressed, Antagonistic. Bonds: Nature. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Bruz Clapham, Male Half-Orc Fighter 2
Medium (5'10") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 10 (+0)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thodris Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is dressed in an above average manner, and sports empty pouches on her belt. Her hair is long and white with streaks of blonde, and is pulled back with small grey clips. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her father had invested heavily in several trade routes and wanted her to inherit them. She has achieved small success as a Ploughman.

Motivation: She is wracked by social anxiety.

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Job, Rich. Occupation: Ploughman

Voice: Sore throat, cough

Attributes [hide]

Thodris Burrowfound, Female Dwarf Wizard 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 11 (+0)7 (-2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: White pearl (140 gp). 1 Banded mail.


Social Check DCs


Luthra Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears blue painted combat armor at almost all times. Her hair is short and brown. Her blue eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Luthra isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She is obsessed with a lost civilization.

History: Born to a Slave Trader, her father struggled to pay the bills. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now travels the world, in search of power and loot.

Motivation: To reunite with her old friends.

Ideals: Impeccable. Bonds: Adventurer, Poor, Mentor. Occupation: Crown-heir

Voice: Scottish accent

Attributes [hide]

Luthra Miggledy, Female Gnome Ranger 3
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)12 (+1) 13 (+1)13 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 5000 cp.


Social Check DCs


Corkitron Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'2", this man wears tight fighting clothing, which leaves very little to the imagination. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: While he acts the brute, he is far gentler than he would appear. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a poor family in the city he treasured whatever gifts he got. In his youth he was a Detective, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Antagonistic, PTSD. Bonds: Poor. Occupation: Bounty Hunter

Voice: Sore throat, cough

Attributes [hide]

Corkitron Fastfoot, Male Halfling Fighter 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)13 (+1) 17 (+3)13 (+1)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Merihim Hope, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is muscular with a powerful set of arms. He has dyed his greying dark red hair a little too much giving a sharp dark red color. He has white eyes and a black hat with a grey feather.

Personality: He likes to make people angry or surprised. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a criminal king-pin and mafia family He worked as a nervous Bather and found it very stressful. After months of barely getting by, Merihim managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: To be a Fletcher again.

Flaws: Antagonistic. Bonds: Job, Criminal record, Rich. Occupation: Bather

Voice: Mumbles to self between sentences

Attributes [hide]

Merihim Hope, Male Tiefling Bard 3
Medium (5'8") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 8 (-1)14 (+2)
Skills Deception +4, Perception +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 gp. Blue quartz (4 gp). Golden yellow topaz (900 gp). Violet garnet (900 gp).


Social Check DCs

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