Alvyn Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He wears a simple blue robe with tan stripes complete with hood. His skin is fair and his fingers are delicate and long. His white hair is braided into rings. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: Abrasive and pushy, he has a hard time making friends. He is a font of random trivia from the lore and stories he has discovered
History: He was born in the south. He dropped out of school to support his sick father, and resented it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To share knowledge with the world; and find a way to reverse the transformation of his brother
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Adventurer
Voice: Dutch accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Elven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 150 pp.
Roywyn Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears dark leathers with embroidery. She has a penchant for wearing a ring with an oversized ruby on her left hand. She has wavy white hair. Her brown eyes peer out from beneath her deerstalker blue hat.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She got into the Ploughman business at a young age. Roywyn was born on a far western forest where she grew up under the tutelage of her father, an expert Ploughman. She has drifted from career to career and currently works as a Ploughman.
Motivation: Expand her business; and she is unsatisfied with her job
Flaws: Antagonistic. Bonds: Rich, Military, Job, Immigrant. Occupation: Ploughman
Voice: Creaky witch voice
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 190 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Gold and topaz bottle stopper cork (600 gp).
Avelina Rowley, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'2". She dresses in collared shirts and wears a proper scarf over her head. Her silver hair is kept up in a ponytail inside a feathered hat. She has violet eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born at the edge of vast plains. Avelina liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She inherited the family business which she has now maintained for 10 years.
Motivation: Tiefling compassion; and balancing her hectic life and new carter responsibilities is difficult
Ideals: Impeccable. Flaws: Impulsive, Racist. Bonds: Nature, Job. Occupation: Carter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 6000 cp. Brass mug with jade inlays (200 gp).
Hugolina Graeme, Female Human [Permalink]
Personal [hide]
Description: She wears a brown cloak and cross-gartered pastel stockings. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her golden hair is drawn into a tight pony tail with a cross scrunchie. Her half smiles and violet eyes are beguiling and draw you in.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Hugolina was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Being a Performer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Family, Criminal record. Occupation: Performer
Voice: Spits and sputters
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Brottor Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, he is not a threatening figure. With bright chestnut hair and a scraggly beard. His eyes are brown.
Personality: He will rave to anyone who will listen. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Adventurer, but doesn't like to broadcast it.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to open a new tavern
Ideals: Opinionated, Gifted. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Cartwright
Voice: Mousy voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 3000 cp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!