Shaena High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She usually wears her red robe and has her sword always slung over her shoulder. Her skin is fair and her fingers are delicate and long. She wears her golden hair up. She wears large thick round spectacles.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Shaena hails from a village terrorized by giants. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now owns her own business.
Motivation: Further expansion of business; and wants her loneliness to end
Ideals: Joker. Bonds: Enemies, Rich, Job, Has a crush. Occupation: Seamstress
Voice: Cold and demanding tone
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 60 gp.
Marastyr Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman wears an entirely grey suit with blue socks and a vest with buckled shoes. She keeps her long auburn hair kept up in a rat tail. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is a ruthless business woman, a trait she acquired from her father.
History: She was born to a criminal king-pin and mafia family In her 17th year, her parents were killed by a dire rats raid, leaving Marastyr alone in the world. After a stint in an orphanage, she was adopted. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to dire rats.
Motivation: Retire the richest woman in the west.
Ideals: Entrepeneur. Bonds: Enemies, Criminal record. Occupation: Fletcher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Gnoll, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Kite Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear brown pants and tee shirts. He has a moderate pudge and is not very fit. His cinnamon fur is matted, messy, and big. His eyes, though not visible through his cowl, are green.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also hits on women, regardless of circumstances.
History: When he was but 5 years old his parents immigrated from the south. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Has a crush, Immigrant, Family. Occupation: Butcher
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp.
Flame Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears professional attire, and carries scimitars. He wears a feathered hat to hide his balding. His eyes, though not visible through his cowl, are hazel.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He receives visions of the future at random moments
History: He was born several months after his father was called into army service. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Military. Occupation: Unemployed
Voice: Sensual and smooth
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 900 sp.
Patrin Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black armored body suit, with a simple white line shooting up and back down. He is physically well-built. His blue crest is lengthy. He wears an eyepatch.
Personality: He is almost excessively polite to everyone, even when angry. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Sold as a small child to a necromancer, Patrin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: He feels kind of lost in life; and to protect his home
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Sailor
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 8 (-1) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
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