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NPC Generator

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Advanced [show]


Ernest Sibilans, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears bulky yellow painted plate armor. His hair is cut close to his head. He wears an eyepatch.

Personality: He is a Butcher first and foremost. He believes firmly that knowledge should be universal. He also hits on women, regardless of circumstances.

History: He was born in the east. Ernest was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Butcher. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and wants a kiss

Flaws: Ugly. Bonds: Poor, Job, Has a crush, Immigrant. Occupation: Butcher

Voice: Excited and jittery

Attributes [hide]

Ernest Sibilans, Male Half-Elf Paladin 2
Medium (5'6") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Infernal
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 sp.


Social Check DCs


Left-Handed In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He keeps his long lavender fur kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To get a good night's sleep; and he desires power and/or immortality

Ideals: Optimist, Gifted, Persistence. Flaws: Insomniac. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Left-Handed In the Wind, Male Tabaxi Adept 3
Medium (5'3") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)13 (+1) 17 (+3)14 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp.


Social Check DCs


Greethen Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fancy green suit. His rusty crest is slicked back into a classic pompadour. His red eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Detective. He turns his eye from what people do, preferring to live and let live. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted from career to career and currently works as a Detective.

Motivation: To reunite with his old friends.

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Detective

Voice: Speaks with lips pursed

Attributes [hide]

Greethen Akambherylliax, Male Dragonborn Rogue 3
Medium (6'7") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Stannor Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears a mask on his face.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He takes great joy in being the best Merchant in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in flail use. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His religion dominates his actions; and to be a barkeep again

Ideals: Artistic, Fighting. Bonds: Rich, Job, Enemies, Religious. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Stannor Smoothhands, Male Halfling Druid 1
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 80 gp.


Social Check DCs


Oblar Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a fine chain shirt which he covers with red colored cloaks and clothing. His whole body is exceptionally muscular. His hair is white, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Oblar is combative with any and all who dare try his patience in the slightest.

History: Oblar was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Justice, Persistence. Bonds: Immigrant, Attractive. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Oblar Warmwater, Male Halfling Bard 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 10 (+0)10 (+0) 13 (+1)9 (-1)
Skills Persuasion +1, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 800 sp.


Social Check DCs

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