Murgen Acton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears tight fighting clothing, which leaves very little to the imagination. Her head has been shaved. She wears large thick round spectacles.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born a particularly ugly child, much to the horror of her parents. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Map Maker they were divorced and she won custody of their daughter. She worked as a Baker, and she later adopted a second daughter.
Motivation: To unite with her sister; and wants to raise her children well
Ideals: Fighting, Athletic. Flaws: Ugly, Forgetful. Bonds: Family. Occupation: Baker
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 1800 sp. Jet (110 gp). Red spinel (110 gp). 1 Masterwork Common Melee.
Orsik Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He is portly but not overly obese. His golden hair is slicked back into a classic pompadour. His eyes are likewise green. His teeth are white and perfect.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Over the years he perfected his riding and shooting skills. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army; and wants to raise his children well
Flaws: Emotional. Bonds: Attractive, Family, Military, Nature. Occupation: Mason
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 210 gp.
Rael Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is fair and his fingers are delicate and long. He wears a broad hat to cover his moderate length black hair. He has a tattooed face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Religious, Rich, Criminal record. Occupation: Blacksmith
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 90 pp.
Osah Dread, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a weathered and beat up set of banded mail beneath an oversized green coat. Her broad hat is riddled with cuts and holes. She wears large thick round spectacles.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She receives visions of the future at random moments
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Osah has worked very hard to control her curse. She was granted necromantic powers by her dying sister.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Optimist, Gifted. Flaws: Ugly, Disease. Occupation: Knight
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 500 sp.
Zephan Malevolence, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a worn and beaten armor. He is muscular with a powerful set of arms. He has moderate length blue hair. He wears an eyepatch.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He receives visions of the future at random moments
History: He was born in the east. His family was turned out during the war. He and his family wandered east to less war torn lands. He was granted psionic powers by his dying brother.
Motivation: Wants to raise his children well; and to clean up the streets
Ideals: Gifted. Flaws: Ugly, Secretive, PTSD. Bonds: Immigrant. Occupation: Merchant
Voice: Whispers
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 gp.
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