Sora Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a green vest and prefers white and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her crest is greying and her face has many wrinkles. Her fierce gold eyes like to dwell on things.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born on a small isolated farm. Her mother took her hunting and taught her how to get in the mind of other creatures. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's attracted to the PC; and she's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Poor, Slave, Nature. Occupation: Sailor
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 700 sp. Brown-green garnet (100 gp). 1 Darkwood Buckler.
Jarsali Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She is wearing colorful clothing, dressed as a Carter. Her brown hair has been sun bleached extensively. Her brown unseeing eyes seem to look past you.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born the only child of a wealthy merchant. In her 16th year, her parents were killed by a gnolls raid, leaving Jarsali alone in the world. After a stint in an orphanage, she was adopted. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To get a good night's sleep; and expand her business
Ideals: Entrepeneur. Flaws: Disease, Insomniac. Bonds: Job, Enemies, Nature. Occupation: Carter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 320 gp. Banded agate (11 gp). Carnelian (30 gp). Coral (100 gp). 1 Masterwork Common Melee.
Sybil Redfield, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears brown painted combat armor at almost all times, and a wedding ring on her right hand. Her chestnut hair is knotted and matted. She has several tiny ruby earrings on each ear.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. After months of barely getting by, Sybil managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: Money/treasure.
Flaws: Shy. Bonds: In love, Rich, Criminal record. Occupation: Shoemaker
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: Just what you see.
Nora Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears suspenders and grey workpants. Her shirt is black, and she wears a heavy grey leather apron most of the time. She is an epitome of beauty. Her silver hair is lengthy and is close to two feet long. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is obsessed with finding treasure.
History: Nora hails from a village terrorized by orcs. She made a point of taking high paying jobs and getting most of it up front. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.
Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality
Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Enemies. Occupation: Performer
Voice: Spanish accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 180 gp.
Shedinn Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has a moderate pudge and is not very fit. His rusty crest is matted, messy, and big. He wears an eyepatch.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a ruthless business man, a trait he acquired from his mother.
History: Shedinn was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To unite with his sister; and to reunite with his absent mother
Ideals: Entrepeneur. Flaws: Ugly, Shy, PTSD. Bonds: Family. Occupation: Healer
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Amethyst (60 gp).
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