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NPC Generator

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Advanced [show]


Sybil Tao, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is dark but she possesses many black ritualistic tattoos. She prefers to wear violet pants and tee shirts. She has slicked back silver hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Flattery will make her almost putty in your hands.

History: Sybil was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often

Flaws: Insane, Emotional, Selfish, Antagonistic. Bonds: Poor. Occupation: Carpenter

Voice: Pirate accent

Attributes [hide]

Sybil Tao, Female Half-Elf Adept 4
Medium (5'0") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)18 (+4) 16 (+3)15 (+2)
Skills Arcana +6, Deception +4
Senses Passive Perception 13
Languages Common, Elven, Druidic, Sylvan, Orc, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 4000 sp.


Social Check DCs


Bethrynna Jordan, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a violet coat over a black low-cut shirt, and a wide-brimmed hat upon her head. Her red hair is lengthy. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She plays an instrument quite well.

History: She comes from a rich western family. She found a children's book about a Half-Elf Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Marry her brother to traveling adventurers; and she uses money and sex appeal to get what she needs

Ideals: Artistic. Bonds: Attractive, Rich, Adventurer, Family. Occupation: Mercenary

Voice: Timid voice

Attributes [hide]

Bethrynna Jordan, Female Half-Elf Warlock 4
Medium (5'4") Half-Elf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 17 (+3)14 (+2)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: Jade (70 gp). Smoky quartz (50 gp). Azurite (6 gp). Bloodstone (50 gp). 1 Minor magic item.


Social Check DCs


Dagger Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'11" has a big stupid grin on her face most of the time. She sports brown clothing, slightly heavier than average wear. Her brown fur is heavily combed to the right. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 17th year, her parents were killed by a brigands raid, leaving Dagger alone in the world. After a stint in an orphanage, she was adopted. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Find a way to reverse the transformation of her sister; and many brigands want her driven away

Flaws: Insane, Shy. Bonds: Enemies, Rich, Family. Occupation: Bricklayer

Voice: Spits words with contempt

Attributes [hide]

Dagger Thunder, Female Tabaxi Commoner 1
Medium (5'11") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 500 sp. Obsidian (14 gp).


Social Check DCs


Bagabug Cornish, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is blonde. His half smiles and gray eyes are beguiling and draw you in.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born the only child of a wealthy merchant. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and doesn't want to be a performer and was forced into it by his family

Ideals: Entrepeneur, Impeccable. Bonds: Attractive, Family. Occupation: Performer

Voice: Loud with bravado

Attributes [hide]

Bagabug Cornish, Male Half-Orc Adept 1
Medium (6'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 10 (+0)10 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 sp. Red spinel (160 gp).


Social Check DCs


Numba Welber, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'0", this woman wears dark leathers with embroidery. Her top hat is riddled with cuts and holes. She has amber eyes.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She got into the Roofer business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has dedicated herself to building a better trade route.

Motivation: She has passion for adventuring and risk; and her spouse's relatives view her with great suspicion

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Roofer

Voice: Dark and ominous

Attributes [hide]

Numba Welber, Female Gnome Sorcerer 4
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)14 (+2) 11 (+0)14 (+2)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Terran, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 35000 sp. Amethyst (80 gp). Violet garnet (700 gp). Banded agate (6 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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