Taklinn Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He is bristling with hidden weapons, mostly greatswords and shortbows. He has a long black beard with little hanging trinkets. His amber unseeing eyes seem to look past you.
Personality: He dislikes all the random violence that takes place in the north. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Pacifist, Professionalism. Flaws: Disease. Bonds: Criminal record. Occupation: Weaver
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 40 gp.
Three Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a pastel tunic with grey highlights, and long brown pants that bunch up around her shoes. Her red fur is lengthy and is close to two feet long. Her half smiles and green eyes are beguiling and draw you in.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. When she's not drinking or sleeping the drinks off, she's doing painting.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She has had some formal painting training, and achieved minor success. She has built up a small fortune and can afford her own way.
Motivation: Further expansion of business; and expand her business
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Rich, Job. Occupation: Stylist
Voice: Squeaky
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 24 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 5000 cp. 1 Silver holy symbol.
Gillyd Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She is generally well dressed albeit a few years behind the times. She keeps her auburn hair in a flapper bob. She is baby faced.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is used to getting what she wants. In part because she is a meticulous planner.
History: A powerful wizard made her what she is. Through the years after Gillyd was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Gillyd's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Gillyd and her spouse have recently divorced.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Professionalism. Flaws: Antagonistic, Depressed. Bonds: Attractive, Mentor. Occupation: Brewer
Voice: Hissing voice
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp.
Neega Morley, Female Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned female prefers to wear black pants and tee shirts. She is tall, broad shouldered and powerfully built. Her red hair, when down, is lengthy. Her eyes are gray and she is always smoking a pipe.
Personality: She is very quiet and rarely speaks above a whisper. She is frequently practicing swordplay.
History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.
Motivation: She feels the way she acts is they only way to get by in the world; and she wants nothing more than to rejoin the army
Ideals: Impeccable. Flaws: Shy. Bonds: Military, Criminal record. Occupation: Apothecary
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 340 gp. Eye agate (5 gp).
Falkrunn Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears brown leather gloves, a brown jacket, and tight pants, and a wedding ring on her left hand. She wears a colorful flower in her blonde hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Confrontational and typically high on some drug or another. Further she is a bit of a stoner and is frequently out of it.
History: Falkrunn was born in the west. At a young age she loved to build and create. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Some 2 years later her spouse died after the birth of her son. Heartbroken, Falkrunn never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Wishes to resurrect an old love; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Persistence, Gifted. Flaws: Addict. Bonds: In love, Attractive. Occupation: Dyer
Voice: Spits and sputters
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 600 sp.
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Their contribution stands as a beacon of hope for all adventurers!
