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Advanced [show]


Thervan Netyoive, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an entirely tan suit with blue socks and a vest with buckled shoes. His silver hair is greasy and uncared for. His green eyes peer out from beneath his deerstalker tan hat.

Personality: He acts crazy and hedonistic. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He worked as a nervous Masseuse and found it very stressful. He now owns his own business.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and expand his business

Flaws: Ugly, Hedonist. Bonds: Job, Religious, Enemies. Occupation: Masseuse

Voice: Indian accent

Attributes [hide]

Thervan Netyoive, Male Elf Ranger 1
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 16 (+3)16 (+3) 11 (+0)16 (+3)
Skills Intimidation +5, Stealth +7
Senses Passive Perception 10
Languages Common, Elven, Ignan, Goblin, Giant
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 150 gp.


Social Check DCs


Azzakh Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. He has a moderate pudge and is not very fit. His crest is scarlet and very short. His eyes are likewise gold.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Energy wise he seems alert and responsive.

History: Azzakh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their daughter. He worked as a Miller, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Depressed. Bonds: Poor, Family, Job. Occupation: Miller

Voice: Boston accent

Attributes [hide]

Azzakh Vangdondalor, Male Dragonborn Barbarian 4
Medium (6'6") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Sarah Livingstone, Female Human [Permalink]

Personal [hide]

Description: This woman wears a fancy brown dress. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. She has a long brown ponytail with little hanging trinkets. Her eyes are likewise violet.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She invites people to come help in her community garden.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She struck it rich when she found rare goods in large quantities. Due to her spouse's obsession with being a Slave Trader they were divorced and she won custody of their daughter. She worked as a Engraver, and she later adopted a second daughter.

Motivation: Doesn't want to be a Engraver and was forced into it by her family.

Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Attractive, Rich, Family. Occupation: Engraver

Voice: Mumbles to self between sentences

Attributes [hide]

Sarah Livingstone, Female Human Wizard 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Deception +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 80 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Barbena Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears just a brown suit. She has a very tight haircut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born the only child of a wealthy merchant. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Barbena took refuge in the large cave and found the beat up scythe and armor she uses now. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the east; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Barbena Goldfinder, Female Dwarf Warlock 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 1200 sp. Jet (60 gp). Smoky quartz (40 gp).


Social Check DCs


Great Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears suspenders and pastel workpants. His shirt is black, and he wears a heavy pastel leather apron most of the time. He has a penchant for wearing a ring with an oversized emerald on his left hand. His orange fur is smooth and relatively long. His fierce yellow eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Mason, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To get a good night's sleep; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Rich, Religious, Family. Occupation: Brewer

Voice: Eastern European accent

Attributes [hide]

Great Thundercloud, Male Tabaxi Barbarian 1
Medium (5'10") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp.


Social Check DCs

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