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Advanced [show]


Orianna Guilt, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears very tight pants and wife beaters, though occasionally she sports a green coat. Her red hair is unkempt and raggedy. Her otherwise smooth face is marked with small tiny scars.

Personality: She is extraordinarily eccentric. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is not mentally stable, and does not behave rationally; and retire the richest woman in the south

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Poor, Nature. Occupation: Dilettante

Voice: Pronounces O like U

Attributes [hide]

Orianna Guilt, Female Tiefling Expert 2
Medium (5'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)14 (+2) 12 (+1)10 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 40 gp.


Social Check DCs


Williamina Brinker, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is brown and curly. Her violet eyes peer out from beneath her broad yellow hat.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She can't help but pocket interesting objects she comes across

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Commoner school at a young age so that she could practice her druidic talents. Being a Junk Dealer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is a bit of a kleptomaniac; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Bonds: Immigrant, Attractive, Criminal record. Occupation: Junk Dealer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Williamina Brinker, Female Half-Elf Commoner 3
Medium (4'10") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)9 (-1) 15 (+2)14 (+2)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Pink pearl (120 gp). Red garnet (120 gp). Tiger eye turquoise (7 gp). 1 Average lock.


Social Check DCs


Euphemia Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many brown ritualistic tattoos. She prefers to wear white pants and tee shirts. She has wavy auburn hair. Her eyes are amber.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Euphemia grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Euphemia. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and money/treasure

Flaws: Fearful, Mundane. Bonds: Family, Criminal record, Rich. Occupation: Fortune-teller

Voice: Smoker's lung

Attributes [hide]

Euphemia Fastfoot, Female Halfling Aristocrat 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)15 (+2) 9 (-1)15 (+2)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Sannl Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a grey vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her golden hair is slicked back into a classic pompadour. Her eyes are likewise green.

Personality: She dislikes all the random violence that takes place in the east. She is a logical person and will generally grow upset if things defy logic and science.

History: Sannl was raised in a hard working conservative environment. She has had some formal music training, and achieved minor success. She tends to her Crown-heir job now, and dutifully fulfills any obligations she has.

Motivation: To reunite with her old friends; and to be a junk dealer again

Ideals: Pacifist, Logical, Artistic. Bonds: Job, Adventurer. Occupation: Crown-heir

Voice: Sore throat, cough

Attributes [hide]

Sannl Broodfist, Female Dwarf Expert 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 17 (+3)13 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Mreksh Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His scarlet crest is unkempt and raggedy. He has gold eyes.

Personality: He likes to make people angry or surprised. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the south. Mreksh was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Banker. He left for the south, certain he would find work there.

Motivation: He feels threatened by others; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant, Poor. Occupation: Banker

Voice: Thin and wheezing

Attributes [hide]

Mreksh Kerrhylon, Male Dragonborn Ranger 4
Medium (6'7") Dragonborn, Chaotic Good (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20000 sp. 1 Minor magic item.


Social Check DCs

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