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Advanced [show]


Finellen Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears clothing that is held on in multiple layers but all of it is in poor condition. Her brown hair is heavily combed to the left. She has gray eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Around other people she will do her best to conceal her emotions and appear jolly.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When money was particularly tight she was walking through alleys when she overheard a Slave Trader hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Shy. Bonds: Poor, Attractive, Military. Occupation: Slave Trader

Voice: Draws out vowels

Attributes [hide]

Finellen Torevir, Female Dwarf Aristocrat 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)12 (+1) 18 (+4)14 (+2)
Skills Insight +6, Sleight of Hand +1
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 700 sp.


Social Check DCs


Fargrim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'5" when asserting himself. He wears his auburn hair up. His thin eyebrows rest above his beady gray eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich eastern family. Fargrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Fargrim Dankil, Male Dwarf Druid 1
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 17 (+3)10 (+0)
Skills Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 5000 cp. Coral (80 gp).


Social Check DCs


Naivara Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'8" and wears a blue tunic with white highlights, and long blue pants that bunch up around her shoes. She keeps her silver hair in a flapper bob. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Gifted from a young age, Naivara studied abroad. There was a wharf not far from home where she often wandered off to fish. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Attractive, Nature. Occupation: Spy

Voice: Soft and mumbly

Attributes [hide]

Naivara Ostoroth, Female Elf Commoner 1
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 600 sp.


Social Check DCs


Ashgarn Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male likes to wear ponchos typically of a light black in addition to tight pants. He is tall, broad shouldered and powerfully built. He wears his chestnut hair up in a very large beehive style do. His eyes, though not visible through his cowl, are blue.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Energy wise he seems alert and responsive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He struck the Performer job and began his own company from there.

Motivation: Further expansion of business; and he doesn't get along with people that don't share his tastes

Ideals: Professionalism, Impeccable. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Performer

Voice: Mumbles to self between sentences

Attributes [hide]

Ashgarn Tickle, Male Half-Orc Aristocrat 2
Medium (6'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)10 (+0) 10 (+0)9 (-1)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1 Chain shirt.


Social Check DCs


Azza Grief, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her purple hair is knotted and matted. Her black eyes are slightly larger than normal.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Azza was born the youngest of three triplets. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Mayor

Voice: Speaks in third person

Attributes [hide]

Azza Grief, Female Tiefling Aristocrat 3
Medium (6'2") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)14 (+2) 15 (+2)16 (+3)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Aquan, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs

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