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Advanced [show]


Findex Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She sports green clothing, slightly heavier than average wear. Her red crest is long and unkept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious woman she believes everything happens for a reason. She is afraid of women and trembles around them

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Athletic. Flaws: Ugly, Insane, Shy. Bonds: Religious. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Findex Kerrhylon, Female Dragonborn Ranger 2
Medium (6'6") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Performance +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Silver pearl (140 gp). Smoky quartz (50 gp).


Social Check DCs


Nuthra Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized green coat. She is physically well-built. She wears a top hat to cover her moderate length rusty crest. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC.

Flaws: Addict, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Unemployed

Voice: Speaks with a cold

Attributes [hide]

Nuthra Bhenkumbyrznaax, Female Dragonborn Ranger 2
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 15 (+2)13 (+1) 17 (+3)16 (+3)
Skills Investigation +3, Performance +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1900 sp. Moonstone (80 gp). Tourmaline (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Ermina Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. Her auburn hair is cut jaggedly and amateurishly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: The child of a Painter, who enjoyed hunting, Ermina was taken on many hunting expeditions. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She moves from town to town, unable to find a place to settle.

Motivation: A rival would like her out of the picture; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Justice. Bonds: Criminal record, Nature, Immigrant. Occupation: Merchant

Voice: Sleepy voice

Attributes [hide]

Ermina Durkin, Female Half-Elf Wizard 4
Medium (5'9") Half-Elf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Terran, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Ranala Garrick, Female Gnome [Permalink]

Personal [hide]

Description: This woman likes to wear ponchos typically of a light tan in addition to tight pants. She has a penchant for wearing a ring with an oversized sapphire on her left hand. Her red hair is matted, messy, and big. Her eyes are brown and she is always smoking a pipe.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. Flattery will make her almost putty in your hands.

History: Ranala was raised in a hard working conservative environment. When Ranala reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's also a talented Barber, but doesn't like to broadcast it.

Motivation: Expand her business.

Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Rich, Job, Military. Occupation: Stableman

Voice: Raspy

Attributes [hide]

Ranala Garrick, Female Gnome Barbarian 1
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)15 (+2) 11 (+0)16 (+3)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 4000 cp. Jade (110 gp). 1 Masterwork Common Melee.


Social Check DCs


Ozyman Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears just a red suit. His golden hair, when down, is lengthy. His eyes are likewise green.

Personality: He can speak with the recently deceased. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Ozyman studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their daughter. He worked as a Knight, and he later adopted a second daughter.

Motivation: To reunite with his old friends; and to reunite with his absent father

Ideals: Gifted. Bonds: Military, Family, Adventurer. Occupation: Knight

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ozyman Stoutbridge, Male Halfling Warrior 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 17 (+3)11 (+0)
Skills Medicine +5, Nature +3
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs

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