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Advanced [show]


Olivia Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She typically wears white cloth garments or leather armor. She wears her blonde hair down. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Olivia is combative with any and all who dare try her patience in the slightest.

History: She was born several months after her father was called into army service. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.

Motivation: She wants nothing more than to rejoin the army; and she is unsatisfied with her job

Ideals: Justice. Flaws: Addict. Bonds: Job, Military. Occupation: Adventurer

Voice: Slow speaker

Attributes [hide]

Olivia Strongbones, Female Halfling Monk 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)12 (+1) 9 (-1)13 (+1)
Skills History +3, Performance +3
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp. 1 Masterwork Light steel shield.


Social Check DCs


Shamil Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears dull tan sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed trident, just in case. Her silver hair has been sun bleached extensively. Her hazel eyes are passionate and lively.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Passionate, Persistence. Bonds: Criminal record, Military. Occupation: Soapmaker

Voice: Australian accent

Attributes [hide]

Shamil Ningel, Female Gnome Warrior 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)9 (-1) 15 (+2)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp. 1 Banded mail.


Social Check DCs


Pelt Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He very much looks the part of a Jeweler. He has dyed his greying white fur a little too much giving a sharp white color. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a forest tribe. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in longsword use. He has achieved small success as a Jeweler.

Motivation: Someone believes him a fraud; and to be a ruler again

Ideals: Logical, Fighting. Bonds: Job, Nature, Enemies. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Pelt Of Ebony, Male Tabaxi Barbarian 5
Medium (5'0") Tabaxi, Neutral Good (CR 5)
Armor Class 13
Hit Points 36 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)17 (+3) 16 (+3)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Orc, Terran, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1 Masterwork Musical instrument. 1 Masterwork Thieves’ tools. 1 Silk rope.


Social Check DCs


Alberich Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it and is in decent physical shape. He wears his white hair up. His blue eyes dart from person to person.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and a strong sense of loyalty to halfling people

Ideals: Fighting, Gifted. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Ploughman

Voice: Raspy

Attributes [hide]

Alberich Goblinbane, Male Dwarf Ranger 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Perception +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 sp.


Social Check DCs


Makaria Sadness, Female Tiefling [Permalink]

Personal [hide]

Description: 6'0" and muscular, this southern woman wears tight fitting clothing which further accentuates her frame. Her hair, while still mostly dark red, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.

Personality: Stoic and calm, she prefers to meditate than take action. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Makaria is combative with any and all who dare try her patience in the slightest.

History: Makaria was born with her mother's beautiful face. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. In the meantime she has taken over work as a Sailor and occasionally as a mercenary.

Motivation: Balancing her hectic life and new Sailor responsibilities is difficult; and to reunite with her old friends

Ideals: Athletic, Disciplined, Justice. Bonds: Attractive, Job, Adventurer. Occupation: Sailor

Voice: Smooth and feminine

Attributes [hide]

Makaria Sadness, Female Tiefling Aristocrat 3
Medium (6'0") Tiefling, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)9 (-1) 14 (+2)15 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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